First i was a bit disappointed about another Hot Wheels expansion at E3. But after the first looping i’m happy. This rocks! Handling feels better than in FH3.
Oh, and whoever thought lecturing me about Hot Wheels history at over 200km/h is fruitful can eat my shorts.
Exactly. I was disappointed by the announcement of another Hot Wheels when I felt they had already done that… it was completely wrong to ever doubt Playground Games. This DLC knocks it out of the park and with its new track physics this dlc also provides the groundwork for future track editors and maybe even opens the door for more Forza spin offs.
I’m actually hoping they make a F-zero type of spin off. The F-zero game on the game cube was amazing. I loved racing in and around the tubes. The tracks felt more fun than Wipeout or Redout. Without memorizing those tracks it feels like a bumper car game or like I’m a bowling ball on a lane with bumpers. The gamecube F-zero just felt much better overall. And since Nintendo isn’t doing anything with the genre, let’s go playground!
However…
If I’m in charge of Xbox, I’d say this new Playground Games tweaked Forzatech/Horizion/Hot Wheels engine should be the template for a Kart racer. Crash Bandicoot is the most likely candidate to be front and center but I would include all of Xbox’s most popular characters. Themed levels in Halo, Fallout, Tony Hawk… Xbox actually owns a lot of ip to make a kart racer and now they have the perfect racing engine for it.
No I meant like, do you get to drive on other terrain as well or is it all on those tracks? Some beautiful scenery they made and I’d love to just cruise around there.
Great idea, but why wouldn’t they just use Crash Team Racing Nitro Fueled as a template for a future Xbox kart racer? CTR:NR played great and is better suited I’d say, and it’d be an excuse to go update Nitro Fueled for PC and get a PC port out.
Love how they reworked progression. Most people should be happy now and if they go by their usual ways this should be implemented in a way in the next FH game.
Working your way up to use faster cars should solve all problems people had with the progression system. Heck you can’t even drive in the open world with cars higher than your rank.
Just saw T-Pain streaming FH5 on twitch. He has a very nice rig with a moving chair and wheel there.
i think thats ok for an expansion but would be bad for the main game. imagine you win a porsche in a wheelspin and can’t use it because you are still in C class academy. i would not like that.
Either this or eliminate wheelspins entirely. There are 1000 accolades but most of them just have some emotes as a reward. You could easily fill these rewards with cars.
Only played a couple hours but pretty god damn good so far. I love how throwing away realism just lets them have fun and make cool tracks - not even the obvious stuff like loops or what not but environmental stuff like driving alongside a collosal waterfall or driving under the twisting roots of a giant tree.
There’s little moments where you’re racing online where you could almost forget for a moment that it’s hot wheels, then you go over a jump and you’re just hit by a crazy vista of orange tracks running in every direction. It’s great.
I never buy expansions or DLC’s for games and never bought one for Forza either. It was soo hard to resist hearing all the good feedback I also wanted to support Forza Horizon game. Bit the bullet and bought the hot wheels expansion.