Maybe this works maybe it won’t and it could spell trouble for the plaform branding ways we don’t really know yet until the annoucement of new hardware.
Like some have said. It could be a fantastic move by XBox and great PR.
Get interest and talk and no doubt more great reviews and also more money for a game that is almost 4 years old while Xbox is busy getting the sequel ready for Xbox systems and Game Pass
It could be a masterstroke on Xbox part. Might just be the case since Playground games aren’t handling the port of FH 5.
Hopefully we find out in the Summer Showcase
And if they are wise FH6 won’t be a day one release for other platforms, because that’s not how you get people to your service. And I really think that’s the intent, give the people a taster of what these franchises are like and then a brand new entry drops and the only way to play them is via Game Pass, PC or console.
I do wonder what Phil Spencer meant with saying that some games just won’t come to other platforms, because if FH5 and likely Gears and Halo are going to be too, what is there that won’t?
FH6 will be multi platform Day 1 guys, just accept it
Well we can live in hope. Of course some of the die hards won’t like any Xbox game coming out on PlayStation but if there’s a 2 to 3 year gap on the big IP and done while XBox users get the newer sequel I doubt most would get upset.
I like to see Recore and Crackdown 3 come to Playstation to hopefully generate some interest in the IPs
But that’s not how you get people to subscribe to your service. I don’t think that would be a good idea. Then again, day one or not, they get money from Sony anyway.
Agreed, I don’t think it’s wise to have these games launch as time exclusives. Something as big as Forza Horizon will def be day one and they def want playstaiton and nintendo users there day one. Plus, launching day and date is how you maximize revenue. I think going forward we should expect in the pipeline that most games will be developed to be day one multiplatform. I could see smaller titles potentially being timed exclusive due to manpower in creating ports, but even then i doubt tbh
I really hope it’s going to work out then, because no new people that have a PS5 will subscribe to GP then. Some people subscribe to GP for a month to play and finish a game, others subscribe for a year or longer. Compared to physical and digital sales, what would bring MS more profit?
It’s nothing for me to worry about, but I’m definitely curious.
They can’t subscribe if they don’t own the console and they aren’t going to buy the console for the game.
I don’t think Game Pass is priority #1 anymore.
Yeah, it’s def in uncharted territories. They need to get xcloud figured out. I have no clue how there isn’t a cloud tier or even an ad tier for the services. It’s a great service, but I think they need to have a cheap option with ads and it’s crazy not to have a cloud tier ready. I think that’s where they can get some growth
I think the problem is a cloud tier costs more to run than a console tier would, yet people expect that it would be cheaper because it’s not as good of an experience.
True, never thought about it, but I do see them creating an ad tier of some sort. I think they still need to have a cloud option. It could be the price of PC gamepass, but I think a cloud only tier is something they need for growth. However, they need to fix xcloud because its behind all the cloud services I tried. I was shocked that Playstation cloud was a much better experience. My favourite experience has been Stadia and Geforce now
I might be missing something, but isn’t Game Pass required to stream owned games over the cloud?
My point is that I believe xCloud and Game Pass are part of the same play. If the bet long term is that cloud streaming becomes a major player then Xbox already has an offering for a Netflix-like library that comes with subscription plus the ability to stream purchased games.
It’s more like Amazon Prime Video than Netflix, where Amazon has some content included and other content for purchase.
And with all of those games going multi-plat you can almost be sure they’ll be tied to Xbox account sign ins, or that will increase over time. It will become a short leap to go from playing on a Switch or Playstation to unlocking the ability to take your game progression to other devices.
Yeah, true. I mean they can get GP via PC if they have one but not everyone does. But wasn’t Xbox coming with a USB stick thingy with GP on it for tv’s?
Yeah for sure. Cloud isn’t anywhere near close to what local gaming is either and the gamers who care for resolution and framerate likely won’t bother then.
Well, let’s hope this experiment works out for them. And if it does it’s fine with me me, I’m so very over the whole exclusive stuff. It can’t bother me that more people get to enjoy games. It’s great for the level headed, normal PS fans, those waging “war” don’t even game anyway.
I think you are right.
It’s a little bit strange how suddenly selling games is essential again after years of being told by “community experts” how that is old thinking and irrelevant.
No but you will get people to subscribe to Game Pass when they see that they have many games that they want to buy and play. At some point, it become cheaper to just buy the next generation Xbox console and subscribe to Game Pass Ultimate.
I think that if you’re already on Xbox, it is but in general, it’s not.
I’m going to run counter to the above posts and say Game Pass and cloud are still the number one priorities for long-term growth. We just had Satya talk about how Game Pass hit a record and he highlighted its growth on PC. An exec is not going to waste his breath when talking to investors.
When Satya is saying cloud to him is both Xbox Live and streaming, where Xbox Live is “integral to the experience” it feels like an obvious play to get more Xbox Live users who are just one step away from going to the cloud or taking their progress to other platforms with a Game Pass subscription.
In other words, cloud and Game Pass for Microsoft are tied at the hip. If they ever uncouple them then I’d start to ask questions.
And I believe they will make another run at getting a Game Pass streaming app on Playstation and Nintendo. It might be more like EA Play and Ubisoft+, where the game selection is limited to first-party and they are staggered out from release, but the precedent for a third-party publisher getting their own subscription services on consoles is there. If anything, Microsoft backing off of console gives them a path to getting Game Pass / xCloud on more things.
Exactly why its so hard to trust them as they pivot so much
Anyone who has ever said that “only game pass matters” is a fool. It’s roughly 15% of the business and may go up to 20% but it’s not the “only thing that matters”. It’s just the main way to “grow” alongside the Cloud/Play Anywhere stuff when it comes to their own platforms.
I have been saying for a while, just gamepass is not incentive enough. Cloud, Play anywhere, hardware innovation and desirable games(Whether they be timed or not exclusive or something along those lines) are vital for the success of the brand as well as its ecosystem.
I see so many thinking that Gamepass is the only thing that could drive hardware sales is nuts. It way more then that i just mentioned the ones that come to mind but am certain Jesse and someone else is gonna say more on this.