At the Developer_Direct stream Obsidian Entertainment revealed new gameplay footage for their upcoming RPG Avowed. Various developers at the studio explain the choices that have been made while developing the game. Such as art direction, combat and storytelling.
The environments and world building looked beautiful. Combat is probably gonna be fine, can’t decide from a trailer. I still don’t think they have shown enough of what Obsidian excel at, the writing, dialogue and quests/branching, not that I need to be “sold” on it as expect great stuff in that regard anyway from Obsidian.
I really loved the combat flexibility that they talked about. Being able to mix and match pretty much any setup of magic, guns, and melee into different loadouts that can be switched on the fly during combat sound awesome if I understand that correctly.
I love what I’m seeing atmosphere wise, it has that POE vibes but in first person which what I wanted. Combat and animations need some refining but they have almost a year to do that so not worried. I wanna see more RPG elements though, plus Dawnshore or other towns.
This is not a game for me. But I must say this showing was a lot better than last summer. It looks more crisp, which this artstyle does need in my opinion.
I feel like they barely showed anything about the game yet. They are curiously focusing on visual and combat rn, maybe to get feedback. The “meat” of the game like the story, factions, various rpg mechanics, and even magic is still kept under wraps. The build they showed is probably months old so a year or so till release is enough time to fix shortcomings.