The events of Twelve Minutes unfold during the man’s romantic evening with his wife as it is interrupted by a Players find themselves trapped in a real-time twelve-minute time loop, doomed to relive the same terror again and again - unless they can find ways to use the knowledge of what’s coming to change the outcome and break the loop.
Twelve Minutes launches on August 19, 2021, on Xbox Game Pass, PC via Steam and the Windows Store, Xbox Series X/S, and Xbox One.
The game still sounds like something I definitely plan to be checking out on Game Pass as expected, and it is also clearly the type of game that benefits from Game Pass because it isn’t some big AAA cookie cutter game that many may not even try out otherwise because it just has overall really good scores and not “great” in somebody’s mind when reading the aggregate score sites.
No idea what my final opinion will be, but I’m not relying on game reviewers to figure out if a story is good or not. Usually a polarizing story is a good thing anyways.
Not sure the story is that divisive, is it? My impression from checking about a dozen reviews was the main complaint was the gameplay was repetitive with players having to slog through stuff they already went through.
From the reddit review thread it seemed like some people liked the ending and others thought it was frustrating, but also seems like some of the repetition is tiring. Also saw that there are ways to skip repeated scenes ala Doki Doki too.