Lmfao yeah. I meant to edit out the kinda with the super, but accidentally left both in
There will definitely be Flight Simulator stuff on Gamescom.
The World Update for Germany releases on the same day as the event, Gamescom is in Germanyā¦
Hopefully we also get a sneak peek at the next World Update, and maybe some Top Gun stuff
Good shout!
That is good timing.
I always assumed it was the way they were loving it at the showcase and on some streams as well
Also got around to watching the podcast, Keep up the good work your doing lads.
Also on the GTA remaster/remake topic Iām a tad bit confused why they would be doing them in Unreal since those 3 were made with the Rage engine right?
Are we still getting a review from @Shpeshal_Nick for the upcoming game KeyWe?
@Sikamikanico @Doncabesa
Just a quick question, is there a reason that the latest podcast isnāt on Spotify? Like listening while driving and itās not showing this weekās shoe
Me? Ask @Sikamikanico
As I said, I work in government.
Thanks! It didnāt show up on my app so I assumed that they took a week off.

@Klobrille would be welcome any time, but I donāt believe heās got any interest in being on camera/audio.
Weād love more guests, feel free to invite them here!
Iāve been on contact with Naila.
Sheās agreed to be on, itās a matter of timing.
Some folks I think would be dope to bring on (Iām sure most of these are already on yāalls list but Iāll name em here anyway)
Naila Hadjas (community manager at Compulsion). She was super fun and engaging on ILP.
Sadie Boyd (Artist at Arkane Austin). She agreed to be on Coltās podcast recently but had to cancel at the last minute due to some timing/permission issue or something. Her work on Prey was great and now working on Redfall.
Josh Sawyer (Designer, writer at Obsidian). He might be a lot more difficult cuz Iāve not seen him come on any podcast. But yeah, he worked on New Vegas and Pillars games and is now making his own small game, could also just talk about Shower UX with him for 2 hours straight.
Lisette Titre Montgomery (Art Director at Double Fine). Her work on Psychonauts 2 is phenomenal. Canāt wait for the game damn, thankfully not a long wait.
Mark Foster and David Fenn (Acid Nerve, made Deathās Door and Titan Souls). Donāt need to even say anything, deaths door was just masterful Iād love to get some more insight into both development and that soundtrack.
Luis Antonio (made 12 Minutes). Havenāt played the game myself but the game definitely had some wild vitality and a lot of potential for conversation. Itād just be nice to get insight on such a unique game. (EDIT: Just saw yall have a Q&A with him tomorrow, great news!)

Klobrille should do podcasts with a squirrel mask on and vocoder.