XboxEra Community Hangout |OT13| New News? NEW THREAD

Is that controversial? If they put the thing that runs the program into their hardware, they can run the program… no?

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I’m not saying it’s controversial, I just don’t think this tech is going to be abandoned without larger adoption, like Microsoft has done in past when their data tells them too little people are using something.

Sony isn’t forcing any devs to use PSSR lol.

It will run on top of every game without developer input, so it doesn’t really need adoption, it will just work. It runs on NPUs because they are very power efficient, consume only a few watts. It can probably run on GPUs too at a larger power cost. MS can update windows to support GPUs in the future, for the time being they are keeping it exclusive to Copilot PCs.

If MS decides to put a NPU in the next Xbox, devs still won’t have to do any work, because it will run automatically, so the idea of adoption or death doesn’t really arise. Or they can go the DLSS route that will need a bit of dev support.

It will be available on handhelds too because the newer intel and amd chips both have them, so we will see it in work by the end of the year or early next year. Copilot PC is just branding, every single chip for laptop and handheld will have a NPU, so people will be buying copilot PC, they don’t really have a choice.

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I think AutoSR will be nice for older titles and BC, but I imagine new games will either directly support AI upscalers (DLSS, XeSS, FSR, etc.) or use DirectSR which would allow them to write once and support all of them.

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The results seem pretty nice from what we’ve seen so far on copilot+ PCs and it’s brand new so still has time to improve.

I think it all depends on what solution MS is aiming for in the next Xbox. If it’s an ARM processor then I could see the NPU being used for the upscaling tech, plus maybe they want some AI stuff used in games as well. If it’s AMD then it’ll be whatever FSR4 is and hopefully it’s any good.

To me the dream scenario would be an ARM processor mixed with an Nvidia GPU but I feel like it might not happen, especially if they are aiming for a console that runs PC storefronts as support is too limited on ARM right now and the emulation means less performance. If that’s the case, I’m kind of hoping MS figures something out to make a deal with Nvidia and get us a huge power lead over the competition in terms of DLSS and ray tracing. Maybe all the AI hardware they buy from Nvidia could get them some leverage to get a better deal on their GPUs. I just wonder who they’d go with for CPU.

I think we’re going to be too early for ARM if we’re really looking at 2026 for next gen launch. The only high performance non Apple ARM silicon right now is Qualcomm and it’s not great. AMD and NVIDIA will likely have ARM APUs next year but don’t see any reason to expect they will catch up with Apple CPU wise.

It also doesn’t seem that much more efficient than most recent AMD and Intel APUs. At least not enough to want to deal with all of the compatibility issues. I think there are still some notable battery life improvements on laptops but I think I read a lot of it has to do with how poorly sleep is implemented on x86.

That said, I’m not an expert and the latest AMD and Intel APUs are still fresh (or not even out). Will be very curious how the next gen PC handhelds look.

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I think Qualcomm might possibly run better than Apple at the moment based on what I remember of the recent review from Windows Central of the Surface Pro 11, at least for multithreaded apps which they said most stuff now was. Doesn’t disprove your point, still mostly just those 2 - but I think the order might be reversed at the moment.

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Yeah, I think Snapdragon X Elite was ahead of M3 in multi core, though behind the M4 which is already out in the iPad. MacBook line just hasn’t been refreshed yet.

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I think I’ve seen the Intel variants of the Dell XPS with the new Ultra CPUs up for ordering but I don’t know if they are shipping already. Saw some laptops with the Ryzen AI chips as well locally but were all sold out, unless they’re just placeholders.

I think Intel has said they’ve made huge improvements in terms of battery life.

But overall though I feel like the offer from AMD in terms of APU is going to be hard to beat as going with several different partners will most likely cost more. But unless FSR4 knocks it out of the park and AMD works on their raytracing solution (what are they even doing seriously!) I feel like MS should take this into their own hands and develop some additional hardware in house to help or at least their own solution for upscaling using an NPU as it seems AMD isn’t interested in being competitive with Nvidia.

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So I’m really excited about veilguard but I relized I never finished inquisition so I played it today and omg it’s bloated and runs like crap at 30 fps. I think I’m just gonna watch a recap video

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Inquisition received FPS Boost, it will run at 60 FPS now.

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https://www.reuters.com/technology/how-intel-lost-sony-playstation-business-2024-09-16/

Saw this on r/GamingLeaksAndRumours, reporting by Reuters.

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intels fab business just cant catch a break

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Yeah, they’re in some trouble. But that’s not really stopping companies like Microsoft from using their tech, although now with likely more reviews to make sure they don’t run into any issues.

Going live

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https://x.com/HazzadorGamin/status/1835657406098952569

https://x.com/InsiderGamingIG/status/1835665508776944089

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I got to say, it’s a little weird for news to announce BC as a sigh of relief.

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Yeah, BC should be a damned given.

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I never really doubted PS6 having PS5 backwards compatibility. The real question is will PS6 have PS4 backwards compatibility?

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