Project is so early that I have a hard time even considering something a reboot
As far as I understand, most projects reboot internally at some stage, if anything itās the exception that a game goes through development without some kind of reboot, can be called rescoping or refocusing.
This is scary and disgusting to all artists. We need regulatory protections asap. I see value in AI helping with technical support, for pitching, presentation and placeholder purposes, and for optimizations to art pipelines, and I can even be fine with it for voice acting for developers who canāt afford to hire VAs, but generative AI art is disgusting and it steals from artists to potentially replace them, and they arenāt paid enough as is.
Horror games, fighting games, RPGs and JRPGs are having a renaissance this generation, I hope 3D platformers too
Huh? Whatās the huge problem here?
Switch 2 is the easiest transition to a next gen anyone should have, all they have to do is make the switch again but with more power
The format is perfect for them, it just lacks anywhere close to the power it should so if they somehow mess this up Iād be surprised but it certainly wouldnāt be the first time for Nintendo
I think regardless of peopleās though, for or against, this stuff is so powerful
No surprise companies are going all in on it these days, very excited to see how Xbox implements AI for the next console
No problem here. Just people tends to over react when there is a rumor of a rumor getting delayed.
These Fans are the worst to be honest.
I just hope the hardware will be somewhat decent. I know my friend is really hyping the whole DRS stuff up and expects it to make a big difference, but will it? I think heās expecting way too much.
It should be a huge step up over Switch at the very least.
DLSS?
My expectations for Switch 2
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Mild GPU upgrade, focus more on having a cleaner image and more useful compute, maybe with DLSS or similar solution, but still around 720p or less depending on game.
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Focus on CPU and game performance, to encourage more stable games, run older games at 60fps, and first party games to prioritize 60fps.
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Memory increase (8GB), and faster storage to be closer in line to current generation.
Thatās for handheld, they could go harder on docked to make it competitive with the HD consoles.
Yeah, itās scary⦠Thatās why Iām glad itās MS overseeing it, as opposed to other companies with more dubious motives.
We canāt ignore it. AIs are there and we should work with them or they will dominate us (I feel like Iām talking in a Sci-Fi movie).
They arenāt going to want to take a loss on the hardware, that alongside Nintendoās history of underpowered hardware should keep peopleās expectations in check
It will be a lot more powerful than the switch but thatās not saying much, it will still be weaker than pretty much every major device on the market
Sorry, yes.
I donāt get it eitherā¦is it a wrong move if Ninty wants to have a better launch line-up and hopefully be better prepared in terms of backwards compatibility and carrying over digital libraries to the new system e.t.c.?
Last I heard it was being reworked from its original vision & scope, so itās going to be a bit. Honestly, spoke on it too soon.
To be fair this sounds fine to me. He says he spoke about the project too soon - so Iād guess itās pretty early either way. Iād imagine most games go through some level of reworking during the early stages of development as they figure out what does and does not work.
Iām so far mostly just curious as to who is actually making the game.
If the rumor is true about FF16 then I bet theyāll keep that for the June show. Icing on the cake would be Game Pass, but donāt think that will be happening. And FF7R clearly isnāt happening.
I canāt read the article, but is this the source of the 8nm rumor? Thatās the only thing Iāve heard that makes me worried at all. If thatās actually the case it seems like itās going to be starting behind power wise even by Nintendo standards.
I wouldnāt be surprised if some Toys for Bob and the other devs from Acti behind Spyro & Crash are now involved and co-dev, they do have the best expertise at reviving 90s platformers.