XboxEra Community Hangout |OT12| The Dirty Dozen

Absolutely. With upscaling FH5 goes from 4k 60 to 4k 100.

Feels so damn good.

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https://x.com/Wario64/status/1792598123312984575

HB2 now sucks. I don’t want to see Dolby Atmos logo. It took too much time.

I can not say enough good things about the price point series S.

This is the kind of stuff gaming industry needs.

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So pumped for hellblade

https://x.com/JezCorden/status/1792613527334654145

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https://x.com/jezcorden/status/1792616082576125989?s=46&t=O_AGT9SEnlptKOF_2SxtqQ

Guess the problem wasn’t on Microsoft themselves? I mean, damn, they are going all in with specs, let alone their AI push. Also, Windows vs. Mac is officially back.

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ā€œWhere’s that last f***ing collectible?ā€ - Me, probably. :smile:

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OK that’s pretty cool - ā€œhave I got enough gold for X?ā€. Give it long enough and it’ll be ā€œI’m really struggling with this boss fight, fancy taking over to get me past it?ā€ :stuck_out_tongue:

Yep thinking it proves Jez’s article before was more opinion than definite facts.

That is a serious piece of kit - if they are going ARM next console, that Surface will be giving them some great experience ahead of it.

Also shows they don’t abandon hardware due to not having leading sales figures which should calm some of the people nervous about that.

Overall thinking we’re going to see some amazing tech from them in the next few years - this is Apple level show off, agreed

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I LOVE it when a dev pays attention to the smaller things.

Witcher 3 has options for subtitle font size, but also for NPC chatter, something that is often too small in other games. I really appreciate this and I wish many more devs would do this. In some games it’s so small you have to go sit in front of your TV to read it, nah man.

I mean the devs didn’t have these NPCs voiced for shits and giggles, really appreciate this.

And this is a 2015 game. I mean sure, current gen patched. But on PC back then I’m sure it already looked like this.

OK, ok, technically 2016.

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https://x.com/jezcorden/status/1792636891436605596?s=46&t=O_AGT9SEnlptKOF_2SxtqQ

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People are already hating on It, but a good implementation of Copilot at a system level in the next Xbox could be a good differentiator now that exclusive games arent anymore.

They need to add a mic in the controller if they want to bring back voice commands. Don’t force people into a head set.

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Or just bundle it with your next gen console and sell it for 100$ more than the competition…

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People have to be forced into a headset?

veex0dkr9v821

You don’t? :wink:

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It’s all I use, I can’t imagine why anyone would feel forced to use one :wink:

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I like following tech, but I’m not religious about it. Where the hell did snap dragon come from and why does it have everyone so sweaty?

It would be nice if the new Xbox controller did atleast match the DualSense in terms of features (or surpass it).

  • Gyro
  • Accelerometer
  • Haptic Feedback
  • Speaker
  • Microphone
  • Touchscreen (instead of trackpad).
  • Rechargeable battery (removable).

Not fussed about adaptive triggers but hell stick them in too :rofl:.

Then to surpass it:

  • Hall Effect Sticks / Buttons
  • Controller Dock (to keep it charged).
  • Replaceable components
  • Bluetooth 5.4
  • Direct to Cloud (Stadia equivalent).
  • Modular design (to move parts around).
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https://x.com/littlekittygame/status/1792634871749230934?s=46&t=O_AGT9SEnlptKOF_2SxtqQ

Top 35 most played.

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