Xbox Series XS Velocity Architecture & Sampler Feedback Streaming Tech Demo

Very impressive tech, loved the part where XBox One X took 20+ seconds to load textures and Series X took 0.19 of a second. :crazy_face: This demo really shows off how much memory is saved for textures compared to older hardware.

Would love to know which games (if any) are actually using this tech right now.


Right now? None unfortunately.

Can’t wait until stuff like this is common place though, it will allow scene fidelity to go off the roof.


Wow, this sounds insane. I guess we’ll see more and more impressive results over the course of this generation.