If Geralt was silent, TW3 would have been dropped within a few hours if that. lol. I’m hoping for a voiced protagonist in Starfield but im not expecting it. We’ll know by June when Microsoft has their showcase and we finally get gameplay.
I have never been interested in Prey or Deathloop but I like Dishonored so I wouldn’t mind another in the series. I agree that they shouldn’t have said Summer 2022 for Redfall. I am however looking forward to seeing combat/gameplay because it does sound like my type of game.
Agree with everything you said about Game Pass. At this point, we’re only 15 months into the generation and have almost seven more years to go in my opinion. It’s very early.
One thing about Starfield and someone late last year pointed that out here. It’s the artwork for the game with the characters, it seems to be much more character driven this time around. None of the TES games had this on the box art or art in general, the Fallout games neither.
His voice isn’t perfect but still, imagine playing TW3 with him just standing there showing no personality or anything. UGH. That would be horrible. Thankfully, that wasn’t the case.
But all the other characters talk for the entire game. Why wouldn’t you want YOUR character to talk? I honestly will never understand why people like silent protagonists. The old days without voice acting is one thing but in 2022, I expect much more and one of the things I expect is full voice acting. They spend all this money and I can’t hear my character talk throughout the game? UGH. He/she just stand there like a statue doing and saying nothing. SMH.
Thankfully, the games im most hyped for don’t have a silent protagonist.
I recently finished Biomutant. The Narrator is fine at best but listening to “gibberish” which I turned off and then seeing the characters move their mouths but no voices. UGH. I zoomed through all the text. Honestly, I didn’t even care because without voice acting, it makes the characters seem so lifeless and uninteresting.
Was kinda annoying in Persona 5. In general the whole character creation/silent protagonist doesn’t do a ton for me. I give that stuff like 30 seconds of my time before I move on.
If it’s an RPG where I play a pre-defined character, à la The Witcher, then I prefer a voiced protagonist. But if there’s a character creation mechanic at the start of the game, à la Skyrim, I most definitely want a silent protagonist. In those games I’m truly role playing and I don’t want to limit my character based on their voice. If I want him to have a foreign sounding accent, and be a scrawny, effiminate nerd, who more often than not will run away from a fight, I don’t want him to sound like a buff manly man with perfect pronunciation. By having him be silent that problem is solved.
Maybe one day we can get automatic voice generators capable of delivering nuanced dialogue as well as actors can. And then we can set pitch, accents, talking speed, and so forth and then maybe everyone can be happy. Until that day though, I’d much rather just use my imagination.