They have shareholders to answer to as well, Fallout and its financial value along with ES, Starfield I’d speculate were a huge reason why the Bethesda acquisition was given the greenlight.
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Ori and the Will of the Wisps | Great and beautiful game, but it launched with some technical issues which were noted by many reviewers and some of them scored that a bit lower because of that. I know, it’s subjective thing and used to some community wars as well, but somehow it’s meaningful. Later that… We had Switch announcement. It wasn’t even a year after release. In general it’s good for some games to reach new audiences. From Xbox perspective in my opinion that was terrible decision. One of a few original exclusive IPs which are not
Halo/Gears/Forza gang
had 90+ MC/OC in the Xbox history. Furthermore, Phil said in some interview before or after Ori 2 launched that it’s enough with XGS releases on Switch. It didn’t aged well. Also, that collector’s edition from iam8bit looks much better than this one which was originally released in March 2020. -
Gears Tactics | AAA spin-off which fits very well into the tactics genre. What’s wrong with that? Released first on PC and later on Xbox consoles with some stupid explanation that they wanted to treat PC players good with this game. And why not just release it right away on both PC and consoles on November 10th with bigger marketing. Of course tactics games are specifically not for everyone, but at least it could get much better visibility thanks to the new Xbox launch. Month ago I saw it on sale just for £16.
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Battletoads | Such a small game with mixed reception. It was treated very odd as well. Why it wasn’t presented at Xbox Games Showcase? It just got some Xbox Wire article with new trailer just a few days after that. Who the hell come up with that idea? For many people – if they ever heard of this –
ideal „Game Pass kind of game” just to play it, try it/finish it once and delete it
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Minecraft Dungeons | As I said earlier, I would release it later than May 2020. Maybe September or even at launch of Xbox Series X|S already with cross-play/cross-save/cross-progression (Xbox ⇔ PC), Jungle Awakens and Creeping Winter as a base content and all of these other minor updates which came after May 2020 and then they could start with that Season Pass which launched in December. At least review, receptions and scores would be better, because most of the people complained about not so much content at day one.
Have you listened to a shareholder meeting for Microsoft? They arnt going to be asked “why haven’t you made a new fallout”. I’ve listed to 3 or 4 shareholder meetings and I think Fortnite got named once. Other than that I haven’t heard a developer or game in particular be mentioned.
Shareholders if they could would scrap xbox in a flash. They dont care about no Fallout or Halo lmao.
MS now see gaming as a major pillar, the Bethesda acquistion is proof. Fallout is a series that can generate huge income, and I’m interested in what the plans are. So for me, I think we hear sooner rather then later about thier plans
Pretty sure the plan for Fallout is we will get to it started somewhere after Starfield drops.
2022 - Starfield
2024 - TES6
2026 - Fallout
Promise you Fallout is not the first nor the last series to have a long gap between releases and if anything 76 is still there with chances of expansions to keep people busy. Commit to it with a proper X|S patch and continue with the content drops.
where is tes6?!
.Love these kind of debates.
Starfield: November 2022
Fallout: New Vegas remake. November 2025
Elder Scrolls: November 2026
What I felt is that they rushed those games to be released before the Series X|S launch. They could have been part of the launch window line-up and be released as optimized titles, but I believe they were afraid that Tell Me Why, Battletoads and such were not graphical powerhouses and that it could have hurt the impression they wanted to give with the console’s launch – which is kind of stupid.
Nonetheless, can you imagine if Ori was delayed a bit and released as a launch title with 4K resolution, 120 FPS and HDR? Or if Gears Tactics wasn’t released in the middle of the year only on PC, and instead had a simultaneous release alongside the console’s launch? And if Hivebusters came out a bit earlier on launch day aswell?
Ori and the Will of the Wisps, Gears Tactics, Gears 5: Hivebusters as new releases + optimization patches for Forza Horizon 4, Sea of Thieves and Halo: MCC? That would have drasticaly changed the console’s first party perception.
Between Fallout, Starfield, and ES you’re still looking at 9 years per entry (assuming 3 years between games). They should shorten that to 1.5 to 2 years between games ideally.
Im sure all 3 games will be out by 2026-27.
Would be cool to see ES and Fallout expand into different genres, like we’ve seen with Halo, Gears, Forza
Unless they split into two teams we’re probably not going to get Fallout 5 until 2028, and that’s a best case scenario
Starfield - 2022
ES6 - 2025
F5 - 2028
A New Vegas remake seems obvious to me, built from the ground up using a new engine with all cut content. It’s an easy win for MS
Yeah this is what im thinking rn. Hopefully they hire like crazy and can run F5 concurrently with ES.
I wouldnt want xbox studios remaking any old games this gen at all like New Vegas even if its easy cookie points.
With the amount of rpg’s coming out the anticipation for fallout will increase and BGS can take its time.
Nah they would not. Definitely not after seeing gamepass’s growth rate. It’s literally growing faster than Netflix did by a long shot.
I mean BGS taking it’s time with a IP can devolve into a decade long wait… i.e Elder Scrolls.
They really need to commit to substantial internal growth… or even dedicated studios.
To be fair they decided to retool the whole engine set to get it ready for the future + work on a new IP. It happens.
Im sure it was not their intention to keep the series iced for 10 years.