Xbox Game Studios |OT4| This is for Studio talk. Studios. It's the Studios OT. Studio talk here (Part 1)

Ok this is kind of like what I was asking for. So Call of Duty games run at 60 FPS in single-player mode & 30 FPS split-screen? That seems to be what he’s suggesting, although he doesn’t actually go into any detail.

Also, he’s not a game dev.

But anyway, does running at a lower framerate in split-screen negatively affect the overall quality of the game? Aren’t Call of Duty titles visually breathtaking & hugely popular, every single year? I’m not seeing a downside for gamers there.

At the very least it feels like this:

train tunnel GIF

Lmaoooo :rofl:

I’m not dying on any hill. I’m looking for information related to specific claims that people are making. I’m sure a whole lot of aspects of game development are hard. I’m not claiming otherwise.

It’s interesting how you guys keep ignoring my mentions of games like Gears 5 though. I haven’t ever seen any quotes from anyone at The Coalition stating that the inclusion of split-screen is some huge mountain to climb during development & they would be better off dropping it because it has a negative impact on the overall quality of the game. That’s what I was looking for. I was wondering if anyone in game development had ever said anything like that.

If they have, fair enough. If not, it seems like the implementation of split-screen does not have a hugely negative impact on either game development or the quality of games.

Gears 5 is absolutely gorgeous. A visual showcase. The kind of game you actually show off to people. Runs & plays like a dream as well… & it manages to include split-screen.

:man_shrugging:

Every additional feature costs finite development ressources. If a dev works on split screen he can’t work on improving netcode etc.

But splitscreen is not the reason Halo Infinite looks the way it looks.

An interesting read : https://www.reddit.com/r/gamedev/comments/27wez0/splitscreen_games_why_is_it_rendering_twice/?utm_medium=android_app&utm_source=share

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By the way, this is just what @Sikamikanico was talking about on the podcast that Halo has it worse than a lot of other games in that different groups of players have different expectations what they want from a Halo game. I really don’t envy 343i.

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Yeah, it was.

A pity so few replied to the question but it was interesting to read comments from people who actually have real experience nonetheless.

So based on the general sentiment in that thread, yeah, it’s hard work & depending on the game, maybe not essential. Which seems fair.

I don’t either halo community is a pain in the ass

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It really can be at times with the whole ‘controversy’ over dual wielding as a prime example.

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Very true.

For my personal taste, fuck online multi-player :fu: Cut that worthless shit out & then the devs have much less stress & more time to implement wonderful single-player & split-screen co-op goodness.

But I would never seriously suggest such a course of action. That would be absurd, rude & selfishly dismissive of an important aspect of Halo that loads of people love & enjoy. Know what I mean.

Playable elites too

Again, it was mentioned on the podcast but I have mentioned it before, but can you imagine if 343i didn’t include a campaign mode in Infinite like ND did with the multiplayer in The Last of Us 2 lol? The Halo community would be in absolute uproar while it is has been mostly silence with ND.

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Do you have any links to prove that this is your personal taste?

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True but Halo has always had both, whereas Naughty Dog were more well known for single-player. & apparently Factions is still coming.

I get what you’re saying though. In a way, there is more pressure on 343 because of what Halo is & what it means to so many different people.

Also true.

One of the things I like about Nintendo is that they will do things differently & experiment with a long running, beloved franchise like Zelda. As a big Zelda fan, I think that’s great.

To be very clear, regarding split-screen in Halo. I dealt with them cutting it for Guardians, disappointed as I was, & I’ll cope if they cut it in the future. I’m not someone who’s going to rage online against the devs for doing something I would rather they didn’t. That was never what my posts in this thread were about.

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That doesn’t matter in my opinion. The first game had it and it was apparently well received, so it should have been in the sequel at launch or at the very least a few months after. The point being is that 343i has to provide so much content for Infinite while a studio like ND can forgo one aspect and concentrate on another.

Heck even Call of Duty got away with not providing a single player campaign for Black Ops 3 lol.

For the last gen version of black ops 3 black ops 4 had no campaign entirely

I mean both are bad enough really lol.

Lol