Xbox Game Studios |OT4| This is for Studio talk. Studios. It's the Studios OT. Studio talk here (Part 1)

You want some real fucking chaos, what if I told you that Fallout 4 and Outer Worlds are indisputably better than New Vegas? Because they are… in graphics and gunplay

Anyhow, I’m largely of the belief that there is untapped potential in Outer Worlds, but I understand the desire to see Obsidian do Fallout as well. What I think needs to be said is I’d rather see a collaboration between Obsidian and Bethesda on any future Fallout games rather than the one or the other. Like, if you could loan out some writers and systems designers to work on Fallout with Bethesda, or loan out some Bethesda world designers to work with Obsidian on it, that would be incredible.

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How about a Fallout studio made up of members of BGS, Obsidian, and InXile who choose to go

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Yes ! :slightly_smiling_face:

#1 Fallout: Return to New Vegas

  • full remake ala Halo 2: Anniversary, Shadows of the Colossus or Resident Evil Remake
  • the cut content is included (the Legion, the endgame, Primm, Freeside without loading times, Vault 24, Victor, Ulysses, Legionary Alexus, Marylin…)
  • QOL improvements (sprint, gunplay, interface, etc.)
  • new content (additional quests…)
  • DLCs included

#2 Fallout: LA

  • keep that ‘The Walking Dead’ vibe that Feargus talked about
  • national HQ of Vault-Tec is located in LA

(that’s from 2013)

Urquhart also teased that the game could be set in Los Angeles and even take inspiration from zombie series The Walking Dead.

“And we need an interesting confined area. So I mean, it could be LA. Fallout LA,” he added. “That could be interesting. It’d probably be The Boneyard, which is from Fallout 1. It could be very different. It could be almost a Walking Dead meets Fallout-like thing because of all the radiation.”

And set Fallout 5 on the east coast in New York City thanks to more powerful next-gen hardware. With some Fallout 3 vibes and a more sinister Glowing sea. Lots of iconic locations (Central Park, Time Square, Empire State Building, Statue of Liberty…)

(taken from Wolfenstein)

Or in Detroit. In the Fallout timeline, I would imagine that Detroit would have been one of the most successful and populated cities of the US and remained the heart of the American automotive industry all the way until 2077 (unlike in our reality).

And share assets between the games (like FO3 / FNV) so one can be developped faster.

This is the way.

P.S.: I love The Outer Worlds too and I want TOW2

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That works too. Obsidian only planned to be 200 employees but has quickly grown over 250 and I could see Fearghus wanting to slow down a bit.

Oooh, that would be something.

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Do you know that the X-Men theme song was stolen from a Scandinavian police show form the 80’s called Linda?

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MS will be dump not to remake to one of their favorite games i mean it look like nostalgia is off the charts this decade

having banjo collection or fallout new vegas remake is big for xbox and game pass

I don’t think ill ever see the appeal of remakes, but maybe thats because I tend to play a game once and be on with it. Im eager to play FF7R but that is basically a new game in an old games skin.

I guess i have played plenty since buying a PS5, and with Yakuza on Xbox but those are for games that weren’t available to me previously.

How do those remakes typically sell?

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I think they should’ve kept it exactly the same, including the “Linda” part and soft jazz.

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They can farm it out to some support studios but I don’t want any first party teams working on remakes. I’m one and done myself too.

I hope that Bethesda let’s someone else make a game in the Fallout universe(fingers crossed for Obsidian). I want to see someone else have a go at that series.

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I think MS turn Austin into the Fallout studio or create a studio dedicated to the IP. It’s too big to let it sit on the shelf

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Considering Bethesda now have 3 franchises and take 4 or so years to develop, they can’t only have one Fallout every decade.

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Exactly. XGP and Xbox need the biggest franchises to achieve thier aims

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hmm hugo martin mentioned on his new stream that there will be a quakecon next

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Crash N Sane collection sold more than 10 million. FF7R sold 5 million+ which is a tad less than expected for a game that was that hyped for years but still not bad at all. RE2 Remake sold 7+ million.

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If you permit me to take a garden path route to this debate.

You will come across a lot of people saying similar things, but I thiink you also know that is false equivalence, right?

  • From a dev perspective: One is guaranteed and pre-paid, the other is hope for the best with low price points in a black friday type sale. The former matters more for a dev, compared to the latter result.
  • From a gamer perspective – this is a Blockbuster versus Netflix debate all over again.

I will argue that “wait for gamepass” is a better outcome at release time for the game (e.g., Medium, Wasteland 3). When released later, the economics and gamer habits are slightly different, compared to buying on a sale (e.g… Yakuza collection, Gris, Touryst, etc.). Choice and satisfaction matter even when released later in gamepass. With a sale, the hand is forced, somewhat.

Thanks for listening. :slight_smile:

Why are you not at Obsidian, yet? :star_struck:

This kind of raw talent is being utilized in making gifs. :stuck_out_tongue_winking_eye:

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Well… If SE bothered to put the game on other platforms maybe it would have sold Crash numbers eh :wink:.

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