Xbox Game Studios |OT3| Once more....with feeling (Part 1)

At this point will people care when Starfield and ES6 have been exclusive during this time?

You have a point there. But I’m definitely interested, because why was it only Xbox partying when that news came? :slight_smile:

The gameplay is fun to a degree but its not an assassins creed game in the slightest, the mercenary system is god awful and the story is terribly long/not interesting.

Beautiful world tho.

I thought the story was at least decent and fun to follow but we getting off topic :skull:

To be honest, I actually prefer towers. I do think that it should be limited to ONE per region and when you synchronize the viewpoint, that’s when the “?” icons should appear. This is what I prefer. I don’t want to know what’s there but I do want to know that something is there.

Black Flag remains my best AC game followed by Rogue and im hoping the rumors of a smaller AC game developed by Ubisoft Sofia who did Rogue are true. Because while I love AC, it’s getting ridiculous at this point in regards to how big the open world is.

1 Like

In a way, neither is Origins. They’re more of an RPG than a traditional AC game. I actually enjoyed the story and characters in Odyssey a lot. The mercenary system wasn’t good though. I agree with this and prefer the Phylakes from Origins.

Should be no reason a modern Assassins Creed game takes longer than 40 hours to finish (Origins length aprox).

I played Origins for over 100 hours. lmao. Of course, I do traverse on foot most of time in open world games. My ideal is a 40 hour main story campaign and 20 hours for the side stuff.

I mean yeah Origins has a lot of content if you choose to pursue it but you can beat the story in a normal time frame along with meaningful side content.

How long do you want Fable to be and what kind of OW should it have?

what do you mean what type OW? What are the options haha

oh and campaign can be 40-50 hours and I’ll be super satisfied. Other side stuff and “post-game” can add another 20-30 if needed. Nothing over 100 plz, Fable is not that game imo. Fable should be “being able to do more things in the same world” more so than “just a laaaarge ass world hence scaling how many things to do to accomodate for that largeness”

1 Like

Some operations 6 details for Gears 5 in the Gears thread

2 Likes

Big and less detailed , Medium and detailed, smaller and very detailed

Hub sections, one open map etc…

Agreed.

I want the open world to be like The Witcher 3 (realistic) but in the world of Albion. Would love the story campaign to be around 50 quests that clocks in around 40+ hours. No collectibles or any of this other garbage. Just give me a few fun activities to do and side quest character quest lines like in Ghost of Tsushima. Total around 80 hours in a gorgeous realistic open world and im good.

I want whatever RDR was - one map, interconnected naturalistic world rich in flora and fauna, bustling cities with their own unique identity, culture, problems, so on.

I want it to be a mix of grounded and fantastical (but leaning towards the latter), a full day/night cycle, several biomes with their own ecosystems. And this is not necessary but will be nice to see - a fully functioning weather/seasons system (an advanced version of what FH4 did) that affects all of these above things and provide new gameplay opportunities.

Unlike what some others have suggested, I do NOT want this game to be a Witcher 3.

1 Like

This is where AI could come in handy to create a better open world, with better NPCs.

I’d like a 15-20 hour Fable, similar in story length to The Outer Worlds but more dense in terms of content and world building with the extras.

Don’t think thats the problem lol.

It will help make the game feel more alive and not the samey

Could this right here be a tease of a future announcement?

I can’t remember a game with that cover.

image

EDIT It’s from Sekiro, thanks @CryOn.

1 Like