I mean Xbox Publishing Has done a great job trying to fill the gap in releases/offerings getting stuff like Tactics and Flight Sim (not on xbox) done +they managed to snag the in progress works of Inxile and Obsidian into game pass. So thats wonderful but that doesnt hide that the output from XGS has been close to nonexistent for big games since Gears 5/Minecraft Tactics. It will be close to a year and a half until we get the next FULL RELEASE of an XGS game in Halo Infinite unless Grounded releases before it.
XGS output currently isnt good enough to be saying āgive these teams 6 years right now to drop/develop a gameā it sounds absurd unless they are making an absolute new everything for said game. Maybe later on when the game output is consistent enough (it should be) xbox can afford such things but right now they need to showcase what the new XGS can actually do.
Conversation was also about Giving Gears a Halo Infinite development time as if the franchise needs 6 years for a game. If you cant make a Gears game in 3-4 years you got a problem.
I deal in facts and the reality is, youāve ignored critically acclaimed titles like Wasteland 3 and Tell Me Why, among more than eight others from last year alone, to feed this entitled narrative. Games take more time than any other medium, and you act as though the competition doesnāt take just as long to develop ābig titlesā whatever the hell metric thatās supposed to mean.
Literally said Xbox Publishing has done a wonderful job filling the gaps in the library working with partners and mentioned that they did a great job helping Inxile and Obsidian getting their games finished and into gamepass.
I agree with you that the narrative that xbox has no games is stupid because its not reality. All Im saying is that the game OUTPUT (volume) from actual XGS has been poor the past 2 years and hope that with Infinite it changes cause the roadmap is looking great without even counting Zenimax.
Gears hasnt been top of gaming since Gears 2 on the 360 and dont know how the 8th-9th entry would change that at this point (not getting into Gears dialogue again).
Dont possibly know what a Halo Infinite development time window for Gears would do. It just seems like adding dev time for the sake of it.
With Gears 5 it seems TC have ideas as to where they want to take the series in regards to story and gameplay mechanics. I think 5-6 years them the time to introduce new mechanics and ideas that the series sorely needs. With a game every 2-3 years, the series canāt evolve. More time is needed and from what Klob said on Otherera, the series is getting it
What do people think Jez Corden was talking about when he talked about the super ambitious projects way beyond anything Microsofts ever tried before?
It sounded like there were things that Jez didnāt know if they would see the light of day or not, but would be games that cost hundreds of millions to make. Wonder what studies could even be working on those titles since they seemed unannounced.
I was going through some of the 360 era games and saw that fucking Mass Effect 2 released just two years after Mass effect, and was actually considered much better and redefined the RPG genre forever. They did that in two years. So when I hear a game requires 6-7 fucking years to make and release Iām kinda appalled cuz thatās pretty much one game for the entire generation. Yāall look at the output of Rockstar in the previous generations vs literally 1 game the entire One/PS4 generation.
I would kinda agree with Shawn Laydenās (former PlayStation head) recent statements that games are taking too much money and time these days, and that should change. Doesnāt mean studios should start pumping out games like soldiers. But this paradigm of wanting games to take increasingly longer time and more money is bound to become unhealthy for the industry.
Studios should make more of these shorter and more condensed games, not just simply increasingly bigger and more expensive games to justify an arbitrary 60/70 dollar proposition moving forward, especially in the age of services that shall subsidise them anyway.
I see many people arguing gamepass is not sustainable over the long run because of AAA development, which presupposes the need for more and more of these bloated experiences filling in the service to begin with. Gamepass allows for a broad range of scope in gamemaking, itās no longer bound by a sole retail standard they should accommodate their entire games around. Thatās why thereās place for both an Elder Scrolls but also an Ori, a Sea of Thieves but also a Grounded. Both should matter in a central way, and these AAA studios are no longer bound by previous era AAA standards.
Ngl Iām tired of these lol, influencers/insiders post stuff like this and when shit blows over, they say āman games media just goes crazy with these, it wasnāt even meant to be that hype, I must be careful from next timeā like you for real?
The media and gamers are hungry for anything these days, fucking scratching the bottom of bottles and barrels for anything to talk about, so of course every little thing is getting hyped beyond necessity.
I agree wholeheartedly. And though some games may take longer such as new IPās I think a 3-4 year development cycle is a much more digestible. Didnāt Gears 5 come out 2 years after 4?
Gears 5 came 3 years after Gears 4. And yeah, games that require creation of new technology, R&D, Engine development and maturing, all of that then yeah, that can take more time, itās why I expect Fable to be at least 2023 title going by the rumors of it being made with a forked version of Forzatech engine or perhaps a new hybrid one. Itās the same reason Halo Infinite is fine to take 6 years, cuz they had to create an entirely new engine. But once the tech and pipeline has been established, we should expect shorter windows of development. Thatās the only reason I feel thereās a chance for GOW Ragnarok to take shorter time than GOW 2018, because the groundwork and pipeline was established and the sequel could not just come out sooner, but also have a new project in development alongside it going by their recruitment tweets. I expect Gears 6 in 2023, no fucking way itās something like 2025 or 26 lol. TES6 I can understand, the kind of ambition expected with that game coupled with the whole engine revamp and multiple projects from the same studio points to longer development time on it. I suspect if Starfield comes this year, the likelihood of TES6 making 2023-24 at the earliest somewhat possible.