I wouldn’t call myself a 60fps purist because games have played very well at 30fps to me in the past but it always depends on the type of game.
FPS, especially ones with lots of camera movements feel night and day between 30 and 60. You may not notice first glance but 60 is objectively better.
Hades was another game where it was so much different. I played originally on the Switch and was decently okay at the game and thought nothing of it but then I started playing on my Series X and it felt like I was playing the game on an easier difficulty.
FH5 and RDR2 are games that look and feel amazing at 30 fps because they were specifically designed to do that. FH5 uses a lot of really special tricks and RDR2 put an incredible amount of work on the animations to make them FEEL like 60. Most games though don’t employ that.
I used to not care about frame rate at all but objectively unless the performance mode has a major hit to graphics ill always switch to 60 because it feels much better to play.
But yeah at the end of the day 30fps isn’t a killer on its own, but unless the game was designed with at that frame rate, it can be rough.
…and not everything should be linked at the possibility of Xbox making bad decission/at fault. a random indie skip xbox?. xbox’s fault. my dog ignores me is this because Xbox being so unattractive these days?.
I have a lot of respect for Hoeg, but the number of companies that this makes any sense for are so limited that I have a hard time seeing it as a “problem”.
And while any game missing the platform is less than preferable, Xbox missing out on Oxenfree II is hardly worth losing any sleep over.
Never stops being amusing that Xbox misses out on one Indie game is some sort of deathblow while Playstation is going to miss out on the breadth entire of all these publishers Microsoft buys and that rainbow is all but forgotton. PS5 missed out on Immortality, High on Life and Vampire Suvivors…swings and roundabouts.
my problem with jez not good takes, some people will think what he was saying is considered a true, a example, he was skeptic about abk acquisition, ok it was his opinion but some people was dooming the deal because of this opinion.
The whole concept of game exclusivity (& foreclosure) versus multiplatform availability is borked in its current definition because there’s a preconceived assumption that I as an Xbox owner (& this applies to other console owners as well) have access to every title on the machine versus none whatsoever when it’s not (for example) on Xbox.
What world do these people live in? If a game is on PS5 & not Xbox, it’s hidden behind a 450 euro paywall + whatever the game costs, whereas if a game is on Xbox… it’s still hidden behind a paywall, whether Game Pass or its own fee, which can range from 20 euros (for indies) all the way up to 80 euros for a AAA game.
The point is just because I own the Xbox hardware, I don’t magically have access to every game that releases on the platform. All this gaming content is paywalled to various degrees, whether it’s the cost of a subscription service, the game or another piece of console hardware. When I see almost everyone in the media & regulatory scene use oversimplified terms like ‘foreclosure’ when it comes to video game exclusivity, who are they kidding? Nothing is foreclosed to anyone from the moment the hardware or service the content is available & can be purchased by the consumer.
Everything has a price tag, whether it’s on the console I own or on Sony’s machine (or on Netflix for that matter). As a consumer I decide how much money I’m going to spend within my available budget, i.e. just because a game is ‘available’ on Xbox it doesn’t mean it’ll be available to me. I still need to pay something.
It’s like some people (& regulators) operate under the belief a consumer can buy every AAA game that ever releases… but not a different game console.
Phil biggest achievement so far was convincing Microsoft’s CEO to not sell the Xbox division and convince him to invest more than 100 billion dollars on it. Even if no one knows if their strategy of try to reach every space of the gaming landscape will pay off (in the far future) but without him you wouldn’t have Xbox nor a multi-trillion company fully backing it.
I think fallout due to the history with the studios founding thought the timing may be off as I don’t think inxile are big enough to do full production on two AAA games at the same time. It would mean there could be two fallout games coming out not too far apart from each other