Seen some good suggestions floated around here that I definitely agree would provide Xbox with great value going forward. While I don’t know Microsoft’s exact criteria for their acquisitions, I think strategically it’s good to focus on the following: quality of IP, size of backlog, studio prestige, and an international appeal. Xbox now has access to many excellent IPs and studios that solidify its position as an FPS and WRPG giant. Both PlayStation and Nintendo’s first-party line-ups aren’t as strong in these genres. From here, I think it would be good for Xbox to get a tighter grasp on other genres/subgenres. Here’s some sound, worthwhile targets I can see Microsoft pursuing and actually being approved by regulators, with their notable IP:
Studios:
- Crystal Dynamics - Legacy of Kain and Tomb Raider
- Eidos-Montreal - Deus Ex and Thief
- IO Interactive - Hitman and Freedom Fighters
- GSC Game World - Cossacks and S.T.A.L.K.E.R.
- Frictional Games - Penumbra, Soma, and Amnesia
Publishers:
- Sega - Sonic the Hedgehog, Like a Dragon/Yakuza, Persona, Shin Megami Tensei, Total War, Company of Heroes, Bayonetta, Angry Birds, Football Manager, Virtua Fighter, and Phantasy Star
Like many have said, due to Embracer Group’s financial troubles, Xbox would benefit from purchasing Crystal Dynamics and Eidos-Montreal with their associated IP. Tomb Raider would be a massive get and help compete with Sony’s third-person action formula, but I think Deus Ex has greater potential for good storytelling. CD and Eidos are also already partnering with Xbox on Fable and Perfect Dark. IOI is a likely pick, as the leaked FTC documents listed them as a potential target. Plus, they clearly have an amicable relationship with Microsoft, since their upcoming Project Dragon will be an exclusive (maybe to test the waters for a potential acquisition?). Issue is IOI currently only has two IP (Mini Ninjas and Kane & Lynch stayed with Square Enix), with only Hitman having notability. That is looking to change, though. Having Thief, Hitman, and Dishonored will give Xbox a lot of weight in the stealth genre. Unfortunately, Embracer’s deal with Square Enix did not include all the IP owned by the former Eidos Interactive (barring Just Cause, Hitman, and Freedom Fighters). Square Enix still at least owns Gex, Anachronox, Daikatana, and Fear Effect, according to trademark fillings. Not massive or even active IP, sure, but I do think Toys for Bob could’ve done wonders with a new Gex.
GSC Game World would be good to get an Eastern European developer. Cossacks builds up Xbox’s RTS backlog and the S.T.A.L.K.E.R. series has a lot of potential. Frictional Games, while small, knows how to make great horror experiences. Amnesia is considered one of the scariest horror franchises for a reason. In my opinion, they’re a much better get than Bloober Team. Sega is definitely the most suitable Japanese publisher that Xbox can feasibly obtain. Square Enix might’ve been no. 1 if they kept their western studios. Sonic is the closest you can get to a platformer mascot as iconic as Mario. Having Sonic with Banjo-Kazooie, Conker, Crash Bandicoot, and Spyro all together would be insane to me haha. Sega in generally super diversified with Relic Entertainment, Atlus, Sonic Team, Ryu Ga Gotoku Studio, Creative Assembly, Rovio, Two Point Studios, etc. Owning StarCraft, Warcraft, Age of Empires/Mythology, Company of Heroes, and Total War (devs also made Dawn of War games) would make Microsoft the undisputed king of RTS. That’d only really leave Command & Conquer at EA. Xbox can build up Phantasy Star into their own Final Fantasy. Being Japanese, having a bunch of great IP, and a strong mobile presence with Rovio, Sega is probably the best pick and the most likely to actually sell.
Other studios with good IP that they don’t own like Avalanche Studios Group could be good. Coping here, but I hope if this acquisition happens Xbox decides to purchase the Just Cause rights from Square Enix for them. Coping further, Xbox should also get the other Eidos properties too lol. I need Gex to be done justice.
Sorry for the huge post!