Xbox Acquisition |OT6| If this is about competition, let us have competition

While I agree that diversity is needed and that the Japanese marketed games are important, Nintendo first party I think overall (Zelda, stat Fox, Mario, even Splatoon) does feel more “westernized” , or at least a lot more than something like Persona or Firr Emblem. Even stuff like Elden Ring , at least to me, feels a lot like western high fantasy games, so in that regard I don’t 100% agree, but at the end of the day it’s a sum of all its parts, and having diversity, including Japanese games, definitely helps selling the console.

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because nintendo makes good games?

Which sell better than nearly every other game in the next biggest gaming market (Japan) after the USA.

7 of the top 10 selling games in Japan on this list are Nintendo.

Are you saying that all of the incredible games worldwide are just not as good as Nintendo games, or do you think there’s a chance that the Japanese market prefer these games?

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Oh I’ve see, you are trolling now.

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Absolutely, once the Activision acquisition closes Microsoft is gonna be in an incredible position to start having fun with crossovers. I think the most likely one is the kart racer - I could see Crash Team Racing 2 coming from Beenox and taking on more of an Xbox kart vibe with a bunch of crossovers between Rare’s back catalogue like Banjo and Conker, Raz from Psychonauts, Steve from Minecraft or Spyro. And if they make a Killer instinct 2 they’ve got a world of possibility - get a Warcraft Orc in there or the Skyrim Dovahkiin. And hey they already have the framework for non-canon content in Halo - you could have Fallout, Doom or Starcraft armour cores.

I buy consoles based on Japanese games sooooo…
There might not be one singular game that people en masse would rush to buy a system for but combined they all add up. I bought an Xbox one first last generation but it wasn’t long before I picked up a PS4 just to have access to all of the Japanese games I was missing - I doubt I was the only one. Plus, Japan is the third biggest gaming market in the world and Microsoft barely has a part of that - a Japanese publisher would help to start changing that.

Activision is a 70 billion dollar acquisition and the end result will be Xbox making up less than 11% of the total market. I think there’s room for some smaller publishers, particularly if they start investing in developers outside of the American gaming market. And how big is big enough? Running a subscription service takes a lot of content - they really need to be able to justify people continuing to subscribe month to month after all. I think Microsoft’s goal at the end of the day is for game pass not to be reliant on third party developers, why spend tens of millions to get a game on game pass for a year when they can be putting that money into game development to get content on there permanently. It’s the same as Netflix ultimately, Netflix saw the writing on the wall that their early success had proven there was money to be made in streaming services. They knew they had to start investing in making their own content and to start expanding into new market around the world.

You’re right but I do think it’ll take a bit more than just market share - Xbox has been caught in bad spiral with Japanese games and as a result has done disproportionately poorly with them. Japanese games don’t come to Xbox, because Japanese games don’t sell on Xbox, because people don’t buy Xbox for Japanese games, because Japanese games don’t come to Xbox. And so on. Xbox is definitely on the right track to fix this, they just need to keep working away at bringing Japanese games to Xbox to break that loop and draw in the people who will buy them.

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Maybe time to step off the merry-go-round? Perhaps agree to disagree and move on, seeing as some tracks of the current discussion doesnt seem to be producing any change of views?

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Ah man how did I forget Raz, Spyro, Steve and Alex!

With the other franchises too it’s endless.

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And they have the room to do it in ways that tonally make sense - I mean okay maybe Conker and Steve don’t go perfectly together but there’s plenty of younger audience appropriate characters or characters that would fit a Smash game or a fighting game or anything else.

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The TGS stats on Xbox show is the thing that call for at least a studio acquisition, a studio with the biggest number of fans possible, who will be looking at the show to watch their favorite game studio at the event. (and of course, the event need to have a world premier on a japonese game sometime)

Or maybe if they want to put all there ressource on E3 period, a trailer on E3 and a gameplay presentation on TGS.

That’s a snowball effect, you create attraction for a number of players, then the local media/youtubers cover the show because their are people watching and want to get the youtube/Click money, and it brodcast the show to their loyal viewer.

I hope that somehow, Xbox will grow in japon, cause if Xbox number are under Playstation, it’s because of the japan market (EU market, will grow with ActiBli acquisition, and lot of people in france are japonese game enjoyer, so increasing in japan will increase EU market too).

Ok so I have a fairly unknowledgeable question on my part, does Xbox own the blue dragon and lost Odyssey IP’s? Forgive my ignorance as this was when I was out of gaming. If they do own it as we are talking allot about Japanese gaming would it be worth it to remake it FF7 style and who would be the best Japanese studio to have do it ala bluepoint with the thought of a possible acquisition down the line and continuation of the series. Sorry lots of questions here.

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I wouldn’t have thought they did but looking it up, yes, they apparently do indeed own the Blue Dragon and Lost Odyssey IP’s. Interesting, I wouldn’t have thought so. As for a remake, honestly I’d kinda been down if they just did a flat remake of Lost Odyssey and left the gameplay largely unchanged. So maybe Cyberconnect2? They were involved with the Final Fantasy VII remake for a while - their involvement didn’t ultimately work out but that game was a full overhaul.

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What about toy logic? They worked on the 3ds version of dragon quest XI, happy wars, happy dungeons, contra rogue corps, glitch busters, the remake of nier replicant and lastly they are working on a new multiplayer game called warlander

They also announced that they are going to work on more remakes for square enix and for me they are worth it, a remake of phantom dust made by them could be wonderful, and happy wars was only available on xbox 360

Sure, their history doesnt seem that great but I have been hoping to see them being acquired by xbox

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I think Toylogic could do it, although I’ll add the caveat they did get assistance from PlatinumGames on updating the combat in NieR Replicant ver 1.somethingsomethingsomething.

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Also part of the team of cavia(drakengard,nier) is in toylogic

So if xbox ends buying square enix they definitely need to get this guys aswell, a remake of drakengard has to he done by the original team

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I agree that a 1:1 remake of Lost Odyssey would be “eh”. The game still looks decently nice. A remake would need more. An FFVII “revisioning” would definitely be preferred.

Hah, oh I meant I was all for a more direct remake over a revisioning, my bad I worded that badly. Though I also haven’t played Lost Odyssey in a while to be able to speak of it specifically.

Do you think Microsoft is going to buy Pearl Abyss after Phil Spencer’s statements that they are going to expand into Asia ?

Doke V Still Looks Like An Absolute Banger With Over 8 Million Trailer Views

Nadella: That’s so well said, Phil. I mean, the cloud and Azure have sort of fundamentally allowed us to truly put people at the center of gaming, enabling them to play the games in high fidelity, as you said, wherever, whenever they want on any device. Cloud gaming is truly a breakthrough experience. I mean, for me, you just go to Xbox.com/play, and I’ll tell you, it’s a really fast, easy way to get into gaming. It’s been a game changer for me. I love that I can go from my PC to my Xbox to my Duo, picking up on any game right where I left off and even using the touch controls on Duo. That is super well done, and I can use my controller, of course, on my PC.

You also see the power of the cloud when you look at the evolution of some of our first-party games, like Flight Simulator. It exemplifies, at least for me, what uniquely we can do by bringing together the power of all of Microsoft tech stack, right, from Azure AI to Bing maps, and even spatial computing, which came together to create essentially literally a digital twin of the entire planet.

And as you know, Phil, we’re also seeing tremendous traction when it comes to game development on Azure with companies like Pearl Abyss scaling their gaming, using the power of our cloud. And of course, game development doesn’t stop when the game is launched. In fact, one of the things we have learned from all of the work you all have done is in some sense, it starts after the game is launched because you want to be able to experiment, learn through analytics and continuously change gameplay.

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That trailer is epic on another scale, hopefully they can deliver.

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Still very impressed because they do with Crimson Desert we can see the insane power of Azure for game development

All physics, particles, light management is computed in Azure

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Yep to be utilising Azure to that standard it seems like an obvious acquisition target.