Ughh… I’m sure this is a joke, but there are plenty more comments/gif responses along these lines that aren’t. This shit takes time people, and I don’t know how many M&A hires, SEC filings, and statements from the people who hold power over the purse-strings it will take before this idea that “Microsoft are simply doing nothing” will dissipate. MS has acquired several entities over the last year and have been in multiple discussions. No amount of impatience will speed things up and no amount of goalpost-shifting predictions from certain individuals will change the fact that they’re in active discussions and will gladly announce as soon as agreements have been met (it won’t be several years).
People need to understand too, these are executive-bonus benchmarks… they’re intentionally supposed to be out of reach normally. I’ve seen a lot of hand-wringing and FUD pointed at this fact from people who don’t understand how corporate incentives are designed.
I am not being negative or trying to create FUD about this.
I am looking at this as a barometer of the extent of Microsofts ambitious to rapidly grow gamepass. This will also demonstrate the extent to which they will act to enable this growth through the addition of even more content and service availability.
They would still do that but The Initiative is literally a no name studio with no history and nothing backing it up. Crystal Dynamics is very well known, been around for 30 years or so and the main studio would be what you’re describing but under the Crystal Dynamics name. The second/third studios would be for TR and whatnot.
Nick didn’t mention them at all. But I would love them as well.
GreedFall is/was a great game. Loved the Talent/Skill/Attribute setup where you must make decisions and choices even though I still wish I could have maxed them all out. lol
I would have IO Interactive and Eidos under Microsoft (or as everyone calls it, Xbox Game Studios) while merging CD with TI and simply drop The Initiative name. No reason to keep it. Plus, Gallagher is there at TI and knows majority at CD so just keep the more established and well known name. There would be at least three studios. Main one would be The Initiative/CD in California with the second and third studio being in Canada if I remember correctly but I could be wrong on the locations of the second and third studios.
I’m well aware of development time, but I also think the current staple of studios is not enough to release 8 games every year (4 AAA and 4 AA is the right mix), because delays, development troubles, etc… always happen. 30 is the right number to offset any possible risk.
Why stopping at CD, they should buy the whole Eidos, they’d get also Deus Ex, Hitman and Just Cause, among many other IPs.
I really believe Avalanche will surprise a lot of you here when Contraband turns out good and a success. Not me though because I know that that studio is capable.