Xbox Acquisition |OT3| 100% Organic Growth

Probably Sony will try to lock the games from From (rumor), Square (we know) and Capcom. MS can rely - for now - only on Bamco and Sega. Capcom also is a question mark with the new appointment.

Well, MS told that they are all in on gaming. And they did it basically year after Bethesda’s acquisition so people are waiting to see what MS is gonna do after such a claim.

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In this case, buy Sega and WB and try to reach good agreements for DC IP like Batman.

@Shpeshal_Nick Tweets a gif…

This whole thread

“It’s Acquisition time babbbbaayyyyyyyyy”

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Quick do a reverse GIF search so we can see what Nick had to type to get this GIF!!!

First off, there is no 'bad information as I am asking a question and then making an observation.

  1. Does making a licenced comic/movie game prohibit the game from permanently staying in Game Pass?

  2. If it does, this obviously makes any first party, second party or acquisition related to licenced properties less of an attractive option to MS than it would to Sony, as building a strong permanent Game Pass library is core to their strategy while Sony’s principal concern is shipping games for sale under the traditional model.

That’s it. I don’t claim to know how licencing agreements work, I am making an IF/THEN proposition, and I stand by its logic.

There are no ‘false data points’ here. I never suggested that other platform holders don’t face the exact same restrictions through licencing deals. Of course they do. I never said all Sony games sell 20m. I said that is their primary objective in making a game. You’ve put both those arguments in my mouth and then refuted them, but I made neither.

I am making the point that Sony and MS have different strategies. Sony is not putting their AAA exclusives on PS Now on day one, and building a permanent library of AAA exclusives on PS Now is not a core pillar of Sony’s strategy either. Their own games come to the service only after they have sold as much as they can, and even then often cycle out of the service – and they’ve never promised otherwise.

MS has made the pledge to put all their first-party content day one on GP, and it’s central to their strategy that it stays there as part an ever-strengthening library that drives subs. I think that’s a great strategy and I feel that is pretty obvious in my postings. But that is going to affect how they approach AAA exclusives.

Is this issue off topic in an acquisitions thread? If you follow the thread of comments from mine here upwards you can see it is a natural flow of conversation regarding what kind of IP MS wants to acquire. Each person responds to the last in good faith and conversation drifts here and there, and the thread returns to the core topic itself without moderation if left to play out. That’s how discussion forums have always worked and always will, because that’s how discussion works.

The issue of licenced properties is a big one because it’s topical. We have the Wolverine announce, we have rumours of Indiana Jones exclusivity, and so on. It’s naturally going to pop up organically in discussions about related topics (game studios, acquisitions etc.).

But I’ve made the point I wanted to make anyway, so I’m happy to move on.

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This I actually agree with (mostly).

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What you don’t agree with? XD

That Zenimax wasn’t enough. It’s doing alot of the heavy lifting still, but a few more “megatons” would finally change the narrative around Xbox.

Your post was slightly hyperbolic, but it had a strong foundation.

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It’s not enough considering Sony is around moneyhatting everything they can and MS seemingly is not really successfull in stopping those moves (for now we are at 5 announced big profiles since the beginning of new gen, it’s A LOT). So there’s the need of another Zenimax level bomb. “What MS owns, Sony cannot get”, not my words. XD

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The fruits of Zenimax purchase we will only see starting next year. In fact without Zenimax purchase, Xbox - while not having a disaster - would be in a spot where it doesn’t even have Starfield and maybe even Redfall (if Sony wanted).

Until Ghostwire for example is done, we cannot expect new game from Tango. Arkane just recently released Deathloop so only now they will start developing a new game. It will take years.

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Colt tweeted out this morning about seeing some crazy emails coming through that he’ll be able to talk about soon. Not sure if acquisition related but they don’t have a show announced soon so I think it is more likely.

I don’t expect acquisition related stuff being received by the regular people (even if they are insiders). Some rumors at most. But like “7 shrimps” these are just rumors.

Funny that so did I… the difference is my credit card does have a limit with 11 digits :joy:

If they have got something massive lined up again, I’ll laugh my bollox off.

Everytime Sony tries to lock down a game, Microsoft potentially goes and buys a publisher…

I’ll have fun on twitter :joy:

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That’s the kind of escalation Xbox needs to stop this never ending cycle.

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I thought about it and 2022 would have looked very thin without Starfield and Redfall. Forza Motorsports is likely 2022 but so far I’m not seeing other AAA game (Grounded and maybe As Dusk Falls as AA) from XGS likely to release next year (unless it’s unannounced).

Bethesda really was a golden opportunity.

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The who they acquired, I don’t expect them to hear about. But an event of announcement of acquisitons, I can definitely see Xbox telling people to get ready to write some article, post content.

It would be hilarious if for every 3rd party game Sony gets exclusive on Playstation. Microsoft went and bought the development studio or the publishing arm

And it will again lead to situation where we will have to wait years before the next game is released. I know it is a long play but c’mon.

If Sony had enough money to moneyhat GTA - even with a purchase of T2 we would have several years before the next GTA is released for example.

MS should swallow publishers. No other way around if they are not interested in time exclusives. Though, KOTOR and Xbox Live Gold are the cases when MS’ math is something else entirely.

Without Bethesda it would have been another thin year for sure (we should remember this year H1 was barren and while H2 XGS output is great, but there one console port of a 2020 pc game, so nothing really “new”, a multiplatform game, a pc only game and a delayed 2020 game, only FH5 has no * attached to it), but that was already predictable, MS went on a buying spree first between 2018-19, so, considering development time, everyone with brain knew 2023 would have been the year of new output from acquisitions withous strings attached.

Acquiring a publisher you have more flexibility, because they always have unannounced stuff, much more than independent studios, so you can repurpose games as exclusives much faster.

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