https://twitter.com/klobrille Thanks for the picture (everyone should follow him!)
So I was thinking about this to myself after seeing how many staff Xbox Game Studios is hiring at the moment, almost 180 people across 12 of their studios by the way. What do you guys think about building brand new studios vs building more teams within studios?
My theory is surely it would be better from a business standpoint to build teams within studios instead of having to continue to make more and more studios with the number of teams they’re going to need for Xcloud and Game Pass. Having a single studio with multiple teams within it is surely better than have a bunch of studios because the costs of having to organise them both surely would be more expensive right.
With a 1 studio multiple team scenario they can focus on 1 set of bookkeeping than having to look over 2 studios. Then again I’m no studio head or run a gaming business so I don’t know haha. So while it might look like there are only 15 XGS studios there are a lot more because some studios can have 2-3 studio-sized teams within the 1 studio, make sense?
What are you’re thoughts on the studio vs teams situation, do you think it’s best to have let’s say 15 studios with 2 teams in each studio or 30 studios with 1 team in each?