Completed Avowed. Got the best ending. Hard difficulty. 98+ hours.
- VISUALS - 9.0/10, excellent
Avowed looks excellent in regards to the environments, character models and overall look of the game. Obsidian nailed the atmosphere and immersion from all the various environments. Liked all the enemy designs especially nearing the end of the game. Only negative I had were the facial animations at times.
- AUDIO - 9.0/10, excellent
Excellent soundtrack, voice acting and sound effects. No issues here.
- GAMEPLAY/COMBAT - 9.0/10, excellent
This category is the standout as the first person melee combat is smooth, fluid and responsive. The best I have played after Dying Light 2. The parkour/platforming is also very fluid and responsive. The exploration is a major highlight as Avowed did what no other game before it has been able to do for me which is actually get me to want to explore the world without map icons and whatnot. The rewards are pretty good majority of the time. The different combinations that you can play as during combat is plentiful. I settled on a Wand/Axe combination which outside of a few tougher enemies in the last part of the game, I didn’t have any major issues. There were pauses/stutters at times but were mostly in the first main region of Dawnshore and lessened as I progressed but I did download the current patch once it became available. There was some weird slow motion during dialogue scenes when your companion(s) or NPC’s would be at a much lower frame rate you could say while other characters in the same scene would be normal. Weird and possibly a bug but since it’s during the dialogue scenes, it doesn’t affect anything. I liked the overall upgrading systems and once you get used it all, it’s pretty easy to build the type of play style that you want. No respawning of enemies, resources or items was a huge positive for me. Would have preferred a better map that shows the environment on it as opposed to just being a radar like The Division. A lock-on option would have been nice for some of the spells/attacks from above as you can easily miss those. Overall, a few issues with none of them being major and if anything, gameplay/combat turned out to be far better than I was anticipating and expecting.
- STORY/CHARACTERS - 7.0/10, good
The overall story/plot is good and kept me interested throughout but as someone who will never play the Pillars of Eternity games, a decent amount simply doesn’t hit like it should and im not going to read hundreds of notes and whatnot just to understand all of it. I didn’t like “the voice” aspect at all but it does make sense and fit in with the overall story and premise. I will say that the last few story quests is where everything comes together. Main quests themselves are really good though. Side content wise, most of them are standard but it’s the combat/gameplay that entices and incentivizes you to want to do it all or at least that’s how it worked for me as I wanted to fight more. The bounties and boss fights I thought were really good, again all due to the combat. Character wise, I liked all four of them. I don’t think that any of them are amazing or anything like that but none of them are bad or poor. I see them all as good and solid. Didn’t love them but didn’t hate them either. They get the job done. Writing wise, had no issues with any of it. One character in particular is freaking funny during the companion interactions at Camp. Issues for me besides the voice aspect was mainly not knowing what dialogue option ends a conversation which is annoying and whenever I had an item to give an NPC, I gave it to them right away. I didn’t bother asking questions or anything. It was just “here you go”. Definitely the weakest aspect of the game overall for me personally but the first three aspects won me over so this category being weaker than the rest didn’t bother me at all.
Avowed for me personally is a great action RPG (emphasis on action) that isn’t hardcore at all so anyone expecting that going into the game will most likely be disappointed. The world, visuals, atmosphere, immersion, environments along with excellent music, sound and voice acting all come together with an excellent combat/gameplay system that is addictive and so much fun and enjoyable to play. Exploration is great as due to the combat, you really want to see everything and what else you can come across and find as you’re exploring each region. out of the now ten Microsoft published games that I have completed this generation, Avowed is their third best game behind Starfield and Halo Infinite campaign respectively. So yeah, I loved Avowed which I knew I was going to once I went through the prologue. Hoping Obsidian adds a new game plus mode but knowing how everything plays out, I understand why they didn’t. At the very least, im hoping for an expansion as there’s definitely some areas on that world map that can definitely be used for the future. If not, then im hoping they just go straight to the sequel. With my first completed Obsidian game under my belt, I look forward to later this year barring any delays to what Obsidian will give me with the sci-fi action RPG, The Outer Worlds 2.