Today Rare revealed certain aspects the next season of Sea of Thieves. Season 10 will bring a meriad of new stuff to the game. Rare calls it a super season. One of the additions in this season is the ‘Safer Seas’ mode.
Safer Seas
In the Safer Seas mode players can play in their own server and invite up to 4 players. This means these are Player versus Environment (PvE) worlds.
Players who embark on a session in the Safer Seas mode will see the rewards for their actions reduced compared to the original servers. Players will earn 30% of the gold, no emmissary points and no Athena’s quests. Trading Company reputation will also be capped at level 40.
Players can enjoy all the Tall Tale’s on their own or with their friends, without the chance of being attacked by other players while enjoying the story missions.
Guilds
Ever wanted to part of a pirate gang? With the new Guilds mode players can interact with each other and join guilds. When you’re offline you can still progress with Guilds. Other players in your guild can play with your ship, which adds to the captaincy points of your ships.
Skull of the Siren Song
The Skull of the Siren Song is a World Event where you will receive a message from Captain Briggsy. All the players in the server are given the same two maps. One contains a key and the other one contains the chest. When you complete the World Event you’ll receive the Skull of the Siren Song.
More information on Season 10 will be revealed soon. Season 10 of Sea of Thieves will start on October 19th.
I had hoped the Safer Seas wouldn’t cap progression since it gives no advantages in the PvP anyway. I wanted to be able to have Sea of Thieves as a podcast game, chilling and just slowly grinding away at the achievements.
At least now I can finally convince some friends to jump in and do the Tall Tales. Everyone I know quit the game due to the trolling.
Yeah, I can see your criticism for it. Overall, a very welcome option for new players and for those who just want to chill and do things at their own pace.
I’m not a fan. Probably a lot of development time has been put into Safe Seas. I think it’s not worth going after the pure PvE crowd. One of the main strenghts of Sea of Thieves is the imminent threat of other players. It adds a certain thrill and urgency to the gameplay loop.
Development time could’ve been put into new content for all existing players. As the player base is slowly dwindling.
Could have been because they didn’t provide an option for PvE to begin with.
This PvE mode is a bridge to get more players trying it. The same as all the story campaign addons. It really isnt a good experience for novice players to start up a game and get schooled by 5 year veteran players.
They just introduced an entire PvE story campaign this summer.
In my opinion the Monkey Island expansion isn’t what the game needs, same with the Safe Seas addition. The game needs player to player encounters that are worthwhile, that have a certain aspect of thrill. The seas should be a dangerous place.
The last few times I played I didn’t encounter a single aggressive pirate in hours.
Despite all the complaining about PVP, Sea of Thieves has never had that aggressive of a player base. And more of the content you want is coming, but this caters to players who, for whatever reason, thought the PVP aspect of the game was too much.
I will try the game again for this. I know the whole idea of the game is cooperation and risk, but that just wasn’t for me, but I always wanted to explore the world and play those stories they added, especially Monkey Island.
This will get my friends playing. I thought they would approach it like FO76, still see people that can kind of mess with them if you want. But mostly everyone is pacisfist (maybe stealing someones treasure marks you fir pvp etc)
I’m not so sure about that. I’ve never seen so many people quit a game because of griefing before, and that comes from someone who spent ten years in EVE Online. Pretty much everyone I know who tried SoT quit due to incidents with mouth breathers.
I didn’t even have problems with other players but I quit it because I didn’t feel like dealing with them. I’m much more interested in trying this with a couple of friends than I was the game with pvp