yeah as much i fully support the ABK deal, i prefer their 2008’ style one. acquring a bunch of devs from mid to high profiles and work on Xbox’s old and new IPs. rather than a giant publisher.
This is way bogger than video gaming. This is about the UK blocking two American companies with a 70 billion dollar deal… based on spurious imaginings about a nascent market in ten years time.
And this is Microsoft. Not some small company. It’s insane, but a lot of what’s happening in the world right now is… insane. Incompetence & corruption are now the norm. This CMA fiasco merely reflects the bigger picture of what the west looks like in 2023.
If you want to talk about the ABK merger, use the thread that’s expressively about it.
No wonder Xbox wants that revenue from King ![]()
These are very good results.
I’m wondering how this will work, if the deal and lawsuits drag on for another year. Is ATVI stock basically blocked from going beyond 95$?
Wish I had the answers for you, I have 0 clue.
I don’t think it will be blocked , but I don’t see the company doing anything noteworthy to get stock at that level. Shareholder wise Microsoft was buying at a premium which got it to that price
Activisions financial results are excellent, thats noteworthy. If the tech market as a whole rebounds, the stock will rise again.
Famitsu Software Sales
01./00. [NSW] Minecraft Legends (Microsoft Game Studios) {2023.04.19} (¥4.800) - 13.490 / NEW
02./02. [NSW] Kirby’s Return to Dream Land Deluxe (Nintendo) {2023.02.24} (¥5.980) - 7.658 / 392.645 (-33%)
03./03. [NSW] Pokemon Scarlet / Violet # (Pokemon Co.) {2022.11.18} (¥5.980) - 7.527 / 4.998.901 (-21%)
04./04. [NSW] Mario Kart 8 Deluxe (Nintendo) {2017.04.28} (¥5.980) - 7.416 / 525.971 (-18%)
05./01. [NSW] Mega Man Battle Network Legacy Collection (Capcom) {2023.04.14} (¥5.990) - 6.342 / 58.717
06./08. [NSW] Splatoon 3 (Nintendo) {2022.09.09} (¥5.980) - 6.039 / 3.991.533 (-16%)
07./06. [NSW] Minecraft # (Microsoft Game Studios) {2018.06.21} (¥3.600) - 5.838 / 3.112.005 (-20%)
08./00. [NSW] Cuphead & The Delicious Last Course <Cuphead \ Cuphead in the Delicious Last Course> (SuperDeluxe Games) {2023.04.20} (¥4.527) - 4.085 / NEW
09./07. [PS4] Resident Evil 4 # (Capcom) {2023.03.24} (¥7.990) - 3.860 / 124.496 (-46%)
10./09. [NSW] Nintendo Switch Sports # (Nintendo) {2022.04.29} (¥4.980) - 3.789 / 106.179 (-32%)
Hardware Sales
Switch – 51.805 (28.813.507)
PlayStation 5 – 41.755 (3.371.397)
PlayStation 4 – 789 (9.437.806)
Xbox Series X|S – 488 (434.701)
3DS – 137 (24.599.041)
This week’s software winner was Minecraft Legends on Switch. Minecraft itself also continues to be in the top 10 as usual lol. A physical version of Cuphead was also launched in Japan and made the top 10. RE4 PS5 left the top 10 but the PS4 version remains.
The hardware is the usual story with the Switch beating PS5. I am wondering though how that newly announced FFXVI bundle is gonna do here. I think it might have saved the game’s Japanese sales lol.
Lol two Microsoft Games rank top 10 in Japan!
At least thanks to the CMA documents we know there are not millions (or even a million) of Series X chips in some cloud servers. In the UK there are ~5000.
This does not mean there are not a lot in other places. This is specific to UK only. We have reports that they were planning to have 1-2 million Series X chips through August 2023.
Which reports?
UK is one of Xbox biggest markets. If there are only a couple of thousand Series X blades in the UK then there are not a million worldwide.
Do we know the bottleneck they mentioned was due to hardware blades and not bandwidth interconnects?
A majority could be in North America (US mainly).
But Microsofts cloud engineers know what they are doing. They have not a bandwith problem and tens of thousands of unusable Series X chips in server blades in the UK.
That doesnt answer my question: which reports? Where is this data about millions of Series X chips in xCloud server blades in the US?
I really would like to read hard data about xCloud. In this whole discussion I’m the only one with hard facts and sources (again). I’m just saying. Its a bit excausting.
I mentioned that because 5000 concurrent users of a 8 mbit/s service is 40 Gigabit/s (if I did the math right), and 40 Gbit/s was one of the natural steps in networking equipment. It seemed a little to coincidental to look past.
If these are the limits, the upper bounds of Series X chips is 5000 x number of datacenters with xCloud hardware.
This still doesnt add up to some millions of missing Series X chips in the consumer supply chain ![]()
Yeah, this is really strange.