Moving towards the goal of a flawless 1:1 remake in halo infinite. The exact coordinates from the original Halo 3 file were referenced for all objects except the missing pelican. All objects including the bases were painstakingly measured and recreated to reproduces identical lines of sight. Nothing has been upscaled, making map traversal 11% faster when walking than Halo 3. Work will continue including more game modes. While other remakes have a flat or spread-out feeling, this one captures the actual terrain as measured from the real thing.