No interest in the Creation Kit but I would love it if they shadow dropped the buggy or at least announce when it’s being added.
First or third party?
No interest in the Creation Kit but I would love it if they shadow dropped the buggy or at least announce when it’s being added.
First or third party?
I feel like modders being able to make entire planets means we could get some pretty amazing stuff in terms of new POI and new side stories/content/quests. Should breath a ton of new life into the game.
I won’t be creating anything myself, but will definitely be taking advantage of others creations lol.
I think it’s possible the memory limitations on the XSS cause an issue. It’s not necessary limited to just co-op.
Didn’t think of that. Forget even new points of interest, perhaps just replace the current ones with more varied outposts, factories and whatnot.
I do have a question though - is what gets created tested and whatnot before being available to download or it’s just there? I wouldn’t want to take a chance downloading something and it screws up my save file(s).
Don’t know tbh, though you’d probably go to stuff based on recommendation rather than just scrolling through a long list of stuff.
My issue is that we hear things like this all the time, and every single time it turns out to not be a problem later. So forgive me if I take this sort of thing with an iceberg size grain of salt.
True.
I’m loving Starfield more now than I did last September. Over 70 hours into the game in 10 days. I just want that damn buggy. lol
Hyped for the Shattered Space expansion!!
Mix of both
2 posts were merged into an existing topic: XboxEra Community Hangout |OT12| The Dirty Dozen
9 posts were merged into an existing topic: XboxEra Community Hangout |OT12| The Dirty Dozen
Please relocate SGF discussions to the General Thread and leave this for Leaks and Rumors.
It definitely doesn’t track when you have devs putting out some incredibly high-quality, stable results on the Series S. Just like we saw with Larian, where it was clearly a developer expertise issue (remember how Xbox sent the ATG and all the sudden their code got better for ALL platforms?), I think this is purely an excuse to hide that fact.
It’s amusing seeing that the Future Games showcase started with bringing up a GAIM client for instant messaging. I used that back in the day but probably has been 15-16 years. Was nice to have a place to use aim, MSN, etc in one client
I sync the xbox channel video stream with Xbox Era audio stream.
Yes, I am that crazy.
I think this would be the perfect shadow drop.
ICQ is now officially dead too, or will be on June 26th. IRC is still alive, but so many of the channels from way back when have been dead for a long time. Trillian still exists, I think. Thats about all the old legacy stuff I can think of. Oh, just thought of GameSpy too.
The memories.
Just saw this on the gaming leaks subreddit.
SoD3 is confirmed for tomorrow. From the Undead Labs website under Press Kit:
IT’S A NEW ERA FOR UNDEAD LABS.
Undead Labs engaged with 51 Eggs, a branding practice, on an odyssey to align the studio brand with its evolution from indie to Xbox. Undead Labs was founded in Seattle in 2009 as a scrappy startup with only a handful of developers. The studio’s name was a clever marketing tactic for the first State of Decay game, a surprise hit that launched in 2013. A decade and a half later, Undead Labs bears little resemblance to its early incarnation. Following an acquisition in 2018, its relationship with Xbox changed from publishing partner to parent company. Shortly after, the founder departed, and new Studio Head Philip Holt began his leadership tenure, including overseeing the expansion of satellite oices in Illinois and Florida. It was time for the studio brand to change. “We wanted to give the creatives we work with a collective identity that transcends zombies,” says Holt. Chief of Staff Vicki Ebberts adds, “It felt right – and also the right time – that our brand reflected how much we’ve grown and changed.” Partnering with brand development experts 51 Eggs proved to be an exciting and rewarding adventure. Collaborating closely with the Undead Labs team, 51 Eggs delivered a holistic, studio values-driven brand experience encompassing everything from brand strategy to verbal and visual brand identity design. The end result includes redefining Undead Labs’ name and brand story, a new logo and visual ecosystem, boot sequence animations, website, custom brand launch kits, interior studio artwork, signage, wayfinding, and more. Over nearly two years, these Pacific Northwest-based companies worked together to explore the studio’s legacy, current trajectory, and the shared dreams and aspirations of its beating heart — the people of Undead Labs. “This rebrand evolves the Undead Labs brand and elevates the role of the game studio brand within the category by building a brand-world that feels substantial and immersive in a way previously reserved for games.” Nate Manny, Founder of 51 Eggs.
Undead Labs revealed its new brand during the highly anticipated Xbox Showcase presentation on June 9th, in the newest State of Decay 3 trailer. Explore and experience the new Undead Labs brand at undeadlabs.com.
link to press kit that has logos including wallpaper versions & that press release https://www.undeadlabs.com/s/Undead_Labs_Digital_Download_Press_Kit-njnc.zip
State of Decay has so much potential I really hope they hit this one out of the park. Improved co-op, base building, more story driven etc. State of Decay 3 is up there as one of my most anticipated games from Xbox.
Figures that list from Tom was pretty much just a wishful thinking. I mean… An xbox showcase without SoT?. Thought i would be more happy if just for once we have a showcase without the appearance of the game.