The Big ol' Xbox 3rd Party Releases Discussion Thread (HiFi, SoT, Pentiment, Grounded) (Part 1)

Pretty sure Forza is doing fine, since it’s still in the top 30 most played games (and keeps people subscribed to Game Pass long term.)

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But i am talking about the official price not about temporary price cuts or deals in stores, PS4 also had deals.

Their revenue is by far the highest it’s ever been this generation, much higher than in PS2-3-4 eras.

What i was talking about is their operating income, which is what matters, they are also making more net profit this first half of generation than on any other.

And no. the worst years are always the first ones financially, Sony lost money the during the first years of the PS3 and PS4 era.

Yes, you make less money from hardware (console at least) in the second half of the generation, but what matters is that the console installed base is much higher by then, which means many more games , microtransactions, subscriptions, controllers, etc sold.

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I haven’t post in a while, but what is happening with Xbox right now is bullsh*t. Sorry yall, Microsoft don’t know what they are doing, they keep trying to apply their stupid enterprise data gathering crap on gaming and keeps failing over and over again. As others said, they don’t have a pulse on the industry. There is a reason why they are not successful on consumer products.

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You mentioned hardware specifically and that’s the point I’m focusing on. You’re also conflating more revenue with a direct relationship of profit, which in Sony’s case is not what’s happening (their profits are the lowest they’ve been in relation to said revenue).

Again, I was talking about impact of hardware, and typically even though sales slow on the hardware front in the last few years of its life, platform manufacturers used to actually make money on the production on the back end (which limited the revenue loss by increasing profitability). As Andrew Goosen and plenty of others have said, those days are over as the die shrinkage and cost efficiencies have effectively disappeared.

I took a specific point and you conflated it with others. Regardless, it’s clear that things aren’t nearly as rosy at Sony as you’re painting… otherwise they wouldn’t have fired Jim Ryan, cancelled more than a half-dozen games, and revised their shareholder guidance for this quarter.

My point is that some of you miss the forest for the trees and tend to look at things with a skewed perspective that doesn’t seem to apply to others.

Forza Motorsport 100% flopped.

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The industry rejected the games these studios made. What would you have them do?

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What is said about hardware is that PS5 is selling as much as PS4 while having a 200€ higher official price on it’s road to fourth year, then i said Sony is making much more money with the Playstation 5, but overall, games, services.

But even if we talk only about hardware, considering the sales are almost the same as PS4, and the price is almost the double, then yes, Sony’s also making much more money from the hardware too.

On Sony’s case, they are making both more revenue and profits than on any other generation, much more actually, sure we can talk then about percentages or whatever, but reality is they were losing money during the first during the first 2-3 years of PS3 and PS4 era, and they made a lot of money during the first 2-3 years of PS5 era, both revenue and profit wise.

Jim Ryan supposedly retired to be closer to his family, and even with their revised expected console sales for this fiscal year, it’d be higher than the sales of any PS console in a single year in the past, while costing 549€ in Europe, their most important region.

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Sure thing,

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I dunno man. My fandom is slowly dying. That’s probably a good thing but the feeling sucks. That high of the ABK announcement to now is just jarring man. It feels like rooting of EA or Ubisoft at this point. This fucking sucks man.

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Good news! HiFi-Rush is not coming to Nintendo Switch (2)! Microsoft saves it from the multi-platform plan!

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You know, if Tango’s continued existence was contingent on Hi-Fi Rush selling well as a multiplatform game, I feel that the devs that maybe should be sweating right now are Obsidian and Rare.

Yeah yeah, “But SoT is doing great on the Sony console!”

Eh, maybe. But as someone who has been playing SoT since day one (got the eyepatch to prove it!), SoT has had some concerning developments in the past few years, despite having 40 bajillion players or whatever:

  1. Arena is discarded so the focus could shift to “on-going stories” or something. Still not sure why Arena had to be shut down for that; it’s not like Arena ever received an update or anything.
  2. The “on-going stories” lasted… maybe a year? And I don’t even think there were 10 of them. Whatever they shutdown Arena to do seemed to fall flat on its face.
  3. SoT has now been dumbed down to a perplexing level. You don’t buy voyages from the traders anymore (too bad there’s a “Rare-like” achievement for buying a whole bunch of voyages), you can now teleport to your voyage destination, etc.

Before SoT went to Sony’s console, I thought SoT may not keep going for long; now that it’s been ported to Sony’s console and Tango has been closed, eh… it’s hard to feel good about Rare’s future.

Make new games to help with their Gamepass ambitions? Isn’t that reason they bought many studios so they can have diverse offerings? But I guess it’s about blockbuster games now, it gonna Halo, Gears, Forza all over again, just with the addition on Fallout, TES, COD, Warcraft etc.

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they still have dozens of new games that aren’t halo/gears/forza in the works at the time of this post. the two studios that were closed were not going to put out a game for at least 3 to 5 years

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Their job is to make sure the games they release are a hit and not a flop.

4 months ago we all were sure Helldivers 2 would bomb hard, but the game turned out to be good, to havea good amount of content and to be polished. And it also had a great online marketing campaign, which made it viral on the PC, sounds like a good plan.

Now let’s see MS’s last big game, Forza Motorsport, it was given over 6 years of development, it released with a campaign that felt early access, a mediocre AI, and the PC version was simply terrible (around 30% positive feedback on steam?), of course it also released without a single marketing campaign.

So what was the plan here for MS? Did they try and test the game properly before release? Did they expect the game to sell well with a clear lack of polish and a bad PC version?.

Now let’s look at Hellblade 2, it had what, 6 years of development too? They were allowed to use mocap, to move into Iceland to do some photogrammetry and record sounds, etc.

The game is going to release with no marketing outside of some tweets, it’s a niche game too, so what now? close the studio once the game struggles to reach 1 million copies sold? Because this is what is going to happen, what is the plan here?

If Microsoft’s leadership’s plan is “sure, do whatever kind of game you want, take as much time as you want, and release it on the state you want, and if the game flops then say bye to the studio”, then no wonder we’re in this situation.

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Brand loyalty isn’t going to usually reward customers to the degree they reward shareholders. That’s the only incentive that matters, in the long-run, when it comes to publicly traded companies.

There’s no one to “root” for, imo. Love what you love and prepare for the realities of an increasingly consolidated marketplace. There’s no savior in unfettered capitalism, unless you’re an wealthy investor.

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Phil Spencer Sarah Bond and Aaron greenberg are giving a real bad impression right now, I dont think June show case Will BE enough , the games that are releasing arent even that hyped compared to a game like GTA VI and that is really worrying after so many studios and só few and far on between releases.

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There’s a lot of things I’m upset about right now but games not being as hype as GTA VI isn’t one of them. That’s an impossible bar for literally every game but GTA VII. :joy:

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Not Until Red Dead 3.

Look that’s peak hype for me, but nothing else even touches GTA from a traditional game release standpoint. The only things maybe close are like Fortnite and I dunno maybe FIFA (or excuse me, EA FC) or something?

Well GTA IV vs red Dead 1 is more fair since the live service component isn’t making a stance. Both are equally well regarded if Red Dead had the same support as GTA V I dont think GTA V would maintain its dominance.