Ol’ Jimmy Ryan makes another case for why Game Pass is great
Gives the same “organic growth” one liner even though they’ve been money hatting timed exclusives left and right
Also talks about games costing 100+ million to make
Right now I am seeing A LOT of similarities between Playstation and Blockbuster video…Playstation is on top but holding on to dear life to an antiquated business model. Games costing 70$. I’m from Vancouver and in Canada sometimes the games can be 90 bucks.
So you basically can choose between playing Elder Scrolls, Starfield, Halo for a small subscription fee or playing games on the PS5 that, while likely will be quality games would cost you over 200 bucks to get three retail games in the US, let alone Canada which is crazy. We’re looking at over 250 bucks to play 3 full AAA retail games.
I believe this is going to bite Sony in the ass and even if they do decide to adopt the GP model later on then its going to be too late for them just like with Blockbuster video when they tried to adopt video streaming too late.
Will see how long that last…if you’re looking at one end and see Horizon Forbidden West, God of War Ragnarok, and Spider-man 2 on one end
Then see Fable, Starfield and Avowed on the other end
Then see one having a 210$ + tax price tag attached to it and the other having a 10-15$ price tag attached to it…it heavily sways in the latters favor.
Playstation’s sole biggest advantage is that they have games available right now to play with Demon Souls, Miles Morales and their bigger games like God of War and Horizon FW are likely to come sooner than Xbox heavy hitting games. So its easier to justify a PS5 right now…that’s likely to change when Xbox heavy hitting games come out.
No I think Sony just has it’s 1st Party name brand recognition to throw behind it now. I think they could make a new IP, have it be a 60/70 meta and still have it crack several million. They are masters of hype and marketing. Their games are too big to fail.
The AAA Sony exclusives do sell their millions just off name and marketing alone and the same applies to Nintendo because their fans have a high degree of quality expectation behind them. Something xbox needs to build this gen.
Gamepass is bound to fix that, being able to take more risks with AAA games because of the way it is being distributed to a large player base paying a monthly price. I feel like we will see a lot more new ideas from MS this gen thanks to this.
Again though will see how long that last…they have name recognition but they’re not Nintendo level…also Playstation games tend to dive into the bargain bin fairly quickly so its easier for them to crack 10+ million when you can buy the Horizon Zero Dawn Complete edition for 12 bucks
This isn’t entirely accurate…case in point Days Gone sells millions of copies…Dreams which is one of their most critically acclaimed games this gen sold like wet fart…which is a shame too because that game was actually creative and unique where Days Gone was run of the mill generic
(for the record I’ve played Days Gone off the PS5+ collection and I actually am enjoying it but its still very run of the mill)
Its mostly the 3rd person cinematic action/adventure games Sony makes that sell well.
So it would legit take them 1 month with 10 million paying subs on Game Pass to make back the money, Game Pass already has 15M+ subs so if that 100M+ game keeps those 15M subbed another month they would be in profit for that title in a single month.
Let’s say Xbox releases 5 100M budget games in a single year, that’s 500M they need to make back in 12 months. They would need 4.16M~ people to pay $10 a month for 12 months to make that cash back, this isn’t even counting the $15 sub, which would only need 2.7m subs paying $15 a month for 12 months.