Sony believes Xbox owning Call of Duty could impact consumers console choice UPDATE: Microsoft Responds

Derek Strickland will say this is no proof at all, but he bets MS does it anyway.

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The power of the biggest market share.

COD SHOULD be 100% fully exclusive to Xbox/PC/Cloud because once contracts are done, Microsoft owns the fucking thing.

But Sony is well within their right when paying for marketing deals to block Game Pass deals. Why wouldn’t they? Imagine paying for a marketing deal and that game you’re paying to market will get free marketing on the competitor’s platform due to it being on Game Pass day one?

On a related note, if the third party publisher is willing to accept what Sony is offering, it’s more on the third party publisher than Sony because they don’t have to accept any kind of deal if they don’t want to. Also, the old traditional model is Sony’s business model and I don’t know why anyone would somehow someway believe that Sony would just sit there doing nothing in regards to preventing growth for Game Pass. And Microsoft should do the same to prevent PS+ from growing and do what they’ve already been doing for the last 4+ years which is acquiring development studios and/or publishers.

I have no issue with what Sony is doing and I have no issue with what Microsoft is doing. Both are thus far doing what they should be doing for their own business, brand, platform and eco-system.

That’s freakin’ crazy, man. Yikes. Sorry to hear that. Your son is adorable, though!

Yes, Sony fanboyism takes shilling to a whole new ballgame. A cult is exactly right. There is a reason why they’re universally known as the most toxic fanbase in media and reguarly get called out by non-gamers.

From constant death threats that even go towards Sony’s own employees and non-affiliated journalists, to doxxing live patients on the operating table to “own the xbots,” to sending dick pics and threats to God of War female developers while demanding a release date, to slapping their children on video for saying they want an Xbox because they played it at a friends house, to attacking and disparaging female Xbox ambassadors reguarly, accusing them of selling their bodies without proof when they themselves have an OnlyFans account full of catfished videos, to making a Twitter clan where you have to sign a form stating you will devote your entire free time to harassing Xbox/Xbox fans and “will never, ever say anything disparaging about Sony” (Pegasus Nation or whatever - seriously, you’ll lose brain cells if you look them up)…

I can go on and on and on. And…on. I mean, it’s extremely sad that I can, but I’ll stop there because we all already know. I’ve also personally seen some stuff in real life (back in my Gamestop days) that’s almost unbelievable, but those are stories for another day.

The fact is, they’re a plague that needs to be eradicated and if Microsoft buying ABK is one step towards that (NOT the eradication of Sony, because healthy competition is good), then it’s a step in the right direction.

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RE1 got remade already before RE2…i mean it was more of a 1:1 remake but with overhauled graphics. SH1 would need serious work to remake and a RE1 style remake would be pointless now.

Disgusting behaviour in some replies, smh. I hope your son only sees the positive feedback.

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Hopefully when his son has grown up, these people will have ceased to exist. I hate that being a gamer associates me with these cretins.

I have two kids and can’t imagine how it would be to put their happiness and wellbeing to the side to instead corporate shill for a company that doesn’t care about me in the slightest. It’s just so hard to fathom.

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With Street Fighter 6 not exclusive I can’t see it be the case for MHW2

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I can not agree with this take. Sonys business model was to drive out competition. They had the plan to do that with xbox but Microsoft did not allowed it. They where trying to do it with Nintendo and did it with Sega. Ms bought Bethesda and now Actvision for that reason. Their purpose is to fill gamepass with content and in the long run xcloud. I think if MS would’ve done such deals in the recent past and did not stop after Rise of the Tomb Raider Sony surely would use this against them. But now all their practice bites them in the ass.

While everything MS does is to increase revenue Sony trys to drive competition out by securing games that are directly associated with xbox. They where trying to get Starfield as an exclusive for the sole reason to hurt xbox.There is no benefit in this case for any consumer. All their arguments right now are tasty food for the lawyers at MS.

And obviously third party publishers like those deals because Sony throws a lot money around for that purpose. This is not comparable to any indies that come first on xbox. MS does not like to do these target exclusives because of their past. They have bigger plans.

In the future games that are bound to consoles are becoming less and less relevant do to casuals playing games just on tv by cloud systems. Eye catching exclusive like Starfield are important but revenue making games like Call of Duty and Minecraft are better being everywhere. Singplayer games do not benefit much to be multiplat. But multiplayer does and sony just reliesed (see Bungie)

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100% in 2014 they almost achieved that as their agressive actions and Xbox One’s failures could really lead to Xbox leaving gaming altogether. They went for a kill this gen too by basically moneyhatting almost each and every third party game and marketing deals with the biggest franchises.

Yes, Xbox One failure was in part self inflicted (just like with Sega), but Sega did not have the coffers of Microsoft and now Microosoft is doing the crusade.

What’s more hilarious is that Sony did not bring much to the home console market at all during its existence.

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Warning: incoming rant

Mostly agreed; Sony really only innovated in the very beginning (PS1 was one of my favorite consoles of all time), although aside from that their first party was extremely mediocre aside from Gran Turismo. The main thing they had going for them, ESPECIALLY DURING THE PS2 ERA, were the massive third party games that were exclusive or mostly exclusive due to lack of competitors: Final Fantasy, Resident Evil, Metal Gear Solid, Kingdom Hearts, Devil May Cry, Tekken, Grand Theft Auto (later ported to Xbox), and so much more. Gran Turismo was the only 1P title in their top 10 best sellers, and again, it had zero real competition until Forza Motorsport came out and (eventually) ate it’s lunch.

It wasn’t until later in the PS3 lifecycle that they started focusing more on better quality and more consistant 1P titles, which was needed since Xbox 360 was also starting to get former PlayStation third party exclusives and the Nintendo Wii was on a rampage of its own without the need for third-party content (something we see again with Switch). That, and Xbox 360 being neck and neck in sales and mindshare despite the horrid RRoD fiasco.

Then, Microsoft shot themselves in the foot, and Sony took advantage of the disparaged competition with extremely aggresive tactics that could have easily made Microsoft turn into another Sega (self-inflicted terrible decisions combined with very hungry and advantageous competition looking to kick you while you’re down).

We need to remember that Xbox also innovated much of the industry as we know it today:

  • Xbox Live was revolutionary, Sony followed suit with PSN (still took many years for it to get its footing)
  • Xbox made internal HDD the standard vs memory cards
  • Achievements on a system wide level tied to your profile was revolutionary, as practically every other company copied them eventually (Took Sony, what, three years? Also Steam, even World of Warcraft, etc.)
  • Friends lists, party chats, the works
  • Halo popularized FPS games on console, which is now the best selling genre for consoles. Prior to Halo, PC was where you found popular (Half-Life, Doom, Quake, Wolfenstein, Team Fortress Classic) and competitive (Counter-Strike, Unreal Tournament) shooters. 007 GoldenEye was popular on N64 but never even came close to the zeitgiest that was Halo and what Halo innovated in the space.
  • Remember how cloud application in this space was constantly mocked a decade ago, where as now people are finally coming around to how significant it will be for gaming? Or, y’know, how xCloud immediately ate Stadia’s lunch in the space? You 'member? Pepperidge Farm 'members.

I’m sure I’m missing some stuff, too, but the point is many people forget what Xbox bought to the video game industry. Sure, they almost killed the entire brand with the Xbox One and terrible leadership, but all Phil and Satya have been doing was just fixing the sinking ship and setting it back on it’s course, albiet very delayed.

/end rant :sweat_smile:

EDIT: It seems you brought some of my arguments to OtherEra, with the mistake of saying Xbox “introduced” FPS to consoles. That’s false and not what my point was.

Aside from that, I’m not surprised to see the egregious downplaying there:

"HDD was basically just storage, Sony had a HDD accessory (lol)"

“Microsoft just got the timing right”

“Sony would’ve been on the same page”

“I don’t know if Microsoft pioneering a network specific store was a good thing”

Not to mention the downplaying of Halo’s importance by talking about sales of Turok, etc. Again, not surprised, and I’m pretty sure I’d be instantly banned if I replied there with my true thoughts, lol.

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Fantastic points @Infamy I would like to add to your rant (originally posted May 22)

No disrespect but I think people need a bit of a reality check when it comes to PlayStation IP.

Spider-Man and God of War are top tier quality and deserve praise. They are very popular however … beyond those two games, things drop off fast.

-Ratchet was pushed very hard by Grubb and others as a must buy and to be honest it wasn’t even good enough to make my top ten list for the year. Ratchet has never been a very likable character and the PS5 game was over hyped.

  • Horizon Forbidden West was the sequel that no one was asking for. The first game was fun and unique but by the end of it I had had my fill of sneaking around hunting mechanical dinosaurs.

-Gran Turismo is okay but once you compare it to Forza Horizon or what we all expect to be a current gen showcase title from Forza Motorsport, I would say Gran Turismo is a decade behind the competition.

-Ghosts of Tsushima is just like Horizon Forbidden West in that it is another unnecessary sequel. Seriously when you make a Ubisoft clone game you need to ask yourself why Assassins Creed changes the characters and settings every game. Ubisoft > ghosts of Tsushima.

  • Last of Us remake and Last of Us remaster and Last of Us 2: online… give me a break. This will bomb hard. No one cares anymore.
  • Spider-Man … again Spider-Man is great and popular but he needs to leave New York. This map has been beaten to death already and it’s only been two and a half games.

Look these are some harsh truths. People can try to deny that these problems exist but I am willing to bet that waning sales will reflect that I am correct in the end. PlayStation has a serious problem with sequels, remakes, and lack of excitement this generation.

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Was gonna type a long response but I’m just going to say I’m not even a Playstation and fan and

With almost everything you said

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No worries, considering my original post got zero likes, the forum seems to agree with you. PlayStation 5 |OT| This SSD has no limits - #4200 by GamepadX

This is just me essentially doubling down and reminding everyone here that I predicted PlayStation has an IP problem when everyone else was too scared to say it :laughing:

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I enjoyed HZD and GoT and am curious to see what they can do with sequels and if they can do them in a way that doesn’t feel same-y. Haven’t played HFW yet, lol.

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Yeah, can’t say I 100% agree. I do think the forums can overestimate the value of some IP (If you based things on the Reset bubble, Returnal sold 80 bajillion copies, not less than 1 million) and I certainly think Spidey will need to expand to other places or fill NY with tons of new content Yakuza style.

That said, I truly love Ghost. I think it’s a wonderful experience, story and game. Horizon Zero Dawn was a great foundation too and Forbidden West good if not quite the Uncharted 2 style leap I hoped for.

But yeah, sometimes the discourse can cloud things a tad. State of Decay 2 and Grounded are massive undisputed hits, yet because they aren’t super bubble friendly, they don’t get talked about as much.

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Because they don’t look that appealing visually. I mean Psychonauts 2 had portals, but nobody cared that much - yet everybody cared about R&C. And all because it looked visually appealing.

Which ultimately boils down to the old technical vs art direction debate. I think Psychonauts 2 looks significantly more appealing than R&C, but R&C is easily the more technically impressive game.

Same goes for most things. I think Pentiment and Ori look better than CoD MWII, I think Diablo 3 looks better than 4, lol. But I also can’t say in the same breath that these examples are more technically proficient.

In the long term they will age better though so there’s that. Psychonauts 1 looks every bit as appealing and striking today as it did years ago. Can’t say the same of say, Kotor.

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More like Sony overmarkets features that don’t matter and media members/fans act like they invented sliced bread.

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Even with art direction, drawings, particles and so on contribute a lot. But sometimes even without good tech or good art style, the gameplay loop itself brings a lot of people.

But in general people like shiny things and beautiful art (or graphics) catches the eye.

No way :sweat_smile:

That’s true. It is just like with drawn cartoons and cartoons that used 3d graphics in early 2000s.

Probably this too. Did P2 have a lot of marketing?

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