I wonder if they’re going to hike up the price for the PS5 launch? And if they do how well would it sell?
I wonder what the “Enhanced” features are.
Man, now its eight games overall coming to playstation. I do wonder how things are going there given the drought playstation users are having with ps plus and their first party catalogue outside death stranding 2(Am almost gonna bet that this comes next year given Kojima now owns said ip), Marathon(The better to ignore it for what has been going on) and ghost of yotei(Which looks like it has some controversies that may not help matters).
I hope the game will get more success (in units sold) on ps5
Soon the game can be called good by the internet?
It’s only bad until it’s released on PS5, everyone knows that! Every pixel processed by the innards of the PS5 are majestically enhanced by the godly powers of Mark Cerny.
So… when are Xbox owners going to get In-House SONY games?
Sarcasm aside, Hope this means Xbox will allow a Hellblade 3 rather than kill the IP
Makes complete sense, more than almost any other game, as the original was multi-platform anyway.
Glad many of the original’s fans who are PlayStation only (like my partner) are going to get to play this stunning game
Wasn’t it already confirmed/rumoured that Ninja Theory already have two other games in development?
I think it was a horror and another action adventure type game.
I would presume the latter is Hellblade 3.
I’ve only seen a few pics and one vid of Project Mara, but it’s been a news blackout on the title or the title for years. I didn’t know, NT also had another title in production.
I hope Hellblade isn’t another Hi-Fi, Rush, Recore, Suduki, Brute Force, Crimson Skies Xbox IP that’s killed off , because of low sales or interest
great game imo im sure the discourse around this game will change too lol
I doubt it myself. It wasn’t like many Xbox fans talked up the game even on Xbox this title passed them by. I can see this being another Hi-FI Rush game, not many will try it or give it a go even on PS5.
We need more games like this mind and hope the team will have a sequel Greenlight.
A really interesting YouTube video basically saying reviewers reviewed the game incorrectly, and explaining his reasons. There are spoilers, but they are marked and skippable. Some might find the presentation to be “alternative”.
Most of the reviews I read really wanted the game to be God of War, instead of the closest we’ve ever had to a highly interactive movie. If you struggled with the combat and thought it looked dull then you just weren’t any good at parrying or using the systems it had.
I enjoyed the game, but it needed more combat and at times bigger combat (rather than so much 1 on 1) and a few more big boss battles
It was an experience mind very different from a lot of games
For me it simply got too repetitive in combat and that’s what made it dull. The boss encounters were the highlight for me because they were each different, each showing me something I hadn’t seen/done before.
I don’t need GoW in something like Hellblade. But I do want to see sequels that push the envelope across the board. Even though I played both Hellblade games, I honestly could tell you what they did to improve combat in the sequel.
The first game’s combat is literally parry (which is laughably easy btw) → spam heavy attack to stunlock enemy → rinse repeat until the enemy is dead even on Hard difficulty. On the other hand in HB2 parry is actually demanding this time around, you also have to be careful with your dodges plus you can’t spam Y/heavy attack to stunlock enemies to eternity…the heavy attack in HB2 is way slower and actually leaves you vulnerable.
The mistake that Ninja Theory did was that they made the dynamic difficulty the standard difficulty setting IMO and every time a player died the game lowered the difficulty to a point where a lot of players ended up spamming their way through the game and didn’t actually engage with the combat system. Even the normal difficulty is a big improvement over dynamic, hard difficulty is the best IMO and actually provides a decent challenge in contrary to HB1’s way too easy and exploitable hard mode.