I actually really dig the Series X look even though the black Series S is quite the looker, and the silent operation is really not talked enough about. These are really well designed systems, and even though Sony was able to squeeze a decent amount of power out of their hardware for the price, at the end of the day their product is huge, noisy and not as refined as what MS designed.
Switch 2 is similar to Switch 1, but bigger and better looking. I think MS has their design language with Series S and X, with the S being very similar to Xbox One S and One X. I think they should keep going in that direction.
LEDs are fine, but they gotta have the option to turn them off or change the color from the OS.
1 Like
I present to you: Xbox hardware line up 2026-2027
- Xbox handheld only : 15watt $399 (Xbox H)
20CU @1.6 Ghz 4TF; 16GB lpddr6 VRAM; 6 core Zen 6 cpu; 720 native 1080 upscale target; It will run Series S code
- Xbox handheld & dock able : $599 (Xbox S2)
2.1. Handheld state: 15-20watt
Active 20CU @1.6 Ghz 4TF; 16GB lpddr6 VRAM; 6 core Zen 6 cpu; 720 native 1080 upscale target;
It will run Series S code
2.2. Dock state: 70-90 watt
Active 40CU @ 2.4Ghz 12TF; 24GB lpddr6 VRAM; 8 core Zen 6 cpu; 1080 native 4K upscale target; It will run Series X code
- Traditional console: $600 (Series X2)
60 CU @ 3.2Ghz 24 TF; 32 GB DDR7 VRAM; 10 core Zen6 CPU ; 1440p native 4K upscale target; PS6 competitor, Next gen code
- Premium Console: $900 (Series X2 Pro)
84 CU @3.4Ghz 36TF; 40 GB DDR7 VRAM; 10 core Zen6 CPU; 1800p native 4k upscale target; Eats PCs for Breakfast
, Run PC code
Based on Chiplet design of 22 CUs. 2 disabled per Chiplet.
X2 Pro will have better yield Chiplets to get 84 CUs from 4 Chiplets
Lpddr6 VRAM is important from battery point of view in H and S2 variants.
1 Like