Halo 3 Rats Nest. Reimagined with a ton of open sunlight and a low poly design.
I just wanted to say that this is a very cool and generous endeavor!
By covering all other aspects of map creation you’re essentially allowing artists to focus on their craft, which is pretty neat.
Plus it’s a classic, RN is one of my favourite H3 maps.
Much appreciated! I might be tempted to throw a couple placeholder crates down just so it plays better in its current state, but yeah, its all there
I’m glad to hear it, thats exactly my whole goal with my Blockout series. I’m trying to provide familar geometry so forgers just starting out feel comfortable “making a map” and the folks who just want to flex their art muscles dont have to worry about all the stingy gameplay requirements.
I’ve only had a couple people reach out to me so far about my various templates, but I’m hoping that over time more folks will give it a shot