I don’t disagree with what you’re saying but as much as I love Ubisoft (they’re my favorite company, publisher and developer), Sony has surpassed them at their own game because the combat/gameplay is usually better and the story/characters is far better.
As big as Horizon/Tsushima/Days Gone are, they all pale in comparison to Valhalla for example which not only plays worse than Origins/Odyssey, it’s far too big, bland and boring. In general and including BOTW/Elden Ring/The Witcher 3, etc., they’re all Ubisoft open world games.
They either are simply better or do things differently like letting you explore and discover points of interest on your own. I personally prefer the “guided” approach. I want points of interest (? icons) on the map once you either enter the region or unlock it via a tower/viewpoint as this is my preference. Walking around a massive map unfogging the entire damn thing is a waste of my time especially when instead, I could just go to the ? icon on the map and see what’s actually there.
I don’t want to know WHAT is there but I do want to know that SOMETHING is there at that location. The biggest issue I have with Sony’s open world games is that the protagonist (Kratos, Aloy, etc.) never shut the fuck up and spoil a lot of the puzzles by giving you the solution before you even have a chance to look over the puzzle, think about it and then solve it on your own. After that would be not allowing me to free climb in Horizon/Tsushima and then no underwater combat.
Ubisoft to me has lost their way. They keep trying to do different things say with Assassin’s Creed and then paste it over to their other open world games when what they should be doing is give each franchise it’s own setup and stay with it.
For example, having free climbing in Origins/Odyssey (and Valhalla) but also having viewpoints, points of interest for side quests and activities is what Assassin’s Creed should be setup as. The best setup in my opinion is Origins because it started their RPG direction which the series needed badly in my opinion. Being able to then use the Eagle to scout/mark enemies and get an overview of the land is awesome but now, they went back to using eagle vision which I hate in games. It’s so fucking horrible and this applies to every game that uses it. I hate it.
Far Cry should be setup like Far Cry 4 which is the best one because it added verticality to the game which 3 didn’t have. But it’s setup slightly different and is an open world FPS. The Division 3 should stay like 1 and 2 but with a different location. Ghost Recon should be like Wildlands. Give me that drug cartel overseas action adventure game in an open world location that’s rarely if ever in games.
Watch Dogs should have kept the vigilante aspect of the first game which is by far the best of the three. WD 2/Legion become a joke story/character wise with no actual direction whatsoever. Having a vigilante aspect is something different because you don’t feel like that in the other Ubisoft games. Keep the hacking and whatnot as the main focal point but not over do it to where you can’t have shootouts and whatnot because that would just be stupid.
With all of that said, again, I love Ubisoft but they need to make a lot of changes starting at the fucking top. Ubisoft cancelling Immortals Fenyx Rising sequel was fucking stupid as it’s their best new IP since The Division in 2016. Getting away from the licenses like Avatar and Star Wars would be a great start because first and foremost, licensed games are becoming oversaturated and due to having to work with what Disney/Lucas/Cameron/whoever wants the game to be, you’re restricting the creative process right from the start.
Haven’t played Outlaws yet as im waiting for the update this week but I played Avatar. The visuals carry the game. The world is fucking awesome but having to find every damn activity or this or that just pads out the length because you spend more time looking for shit as opposed to actually doing shit in the game. Story/characters was solid but the combat/gameplay was piss poor. Way too restrictive, why are their power levels or whatever they were called, why can’t I aim down sights in a FPS? Just UGH.
I could literally go on and on in regards to Ubisoft but back to Sony. Their games are great for the most part but like with Ubisoft, you have to be into them. If you’re not, then chances are you won’t ever will be. Outside of the free climbing issue, I look at Tsushima for example as what Assassin’s Creed should have had already but instead, they’re years too late and are going to get beat out by Yotei because like Sony or not, Sucker Punch at this point in time is far better than Ubisoft especially at creating an amazing open world. The last great open world from Ubisoft in my opinion is Assassin’s Creed Odyssey which was 6 years ago. They’re just not at the same level.
Massive is awesome with Division 1 and 2 but they should have been working on Division 3 all this time instead of wasting away on a generic boring open world game with an Avatar or Star Wars skin.
While Sony is definitely overexposing the Horizon IP, the world, environments, atmosphere, combat, gameplay, story, characters are all better than any Ubisoft game since Immortals Fenyx Rising and Odyssey. It’s just BETTER. Stealth actually fucking works. Combat and gameplay feels great but most of all, the enemies are mainly machines which is great because you don’t get that in games. Every game is either humans, aliens or some kind of monsters. Every time. Not only are the enemies machines but they represent in a lot of ways dinosaurs which you also never see in games.
Capcom should bring back Dino Crisis. Fuck Dead Rising. They have Resident Evil and instead of using the Dino Crisis IP which would be far more refreshing than just another zombie game, they bring back the IP no one asked for. smh. lol
So while I love Ubisoft, they’ve disappointed me way more times in the last decade than Sony has. Sony for me has been hot as hell but Ubisoft outside of a game here and there (Immortals Fenyx Rising baby!!!) has been cold as ice. So while again, I don’t even disagree with what you’re saying, I don’t believe that Ubisoft is the best when it comes to open world games. They were but not anymore.
Hell, subtract Origins/Odyssey and Immortals since the IP appears to be dead, what does Ubisoft even have? It’s literally just The Division 2 which I fucking love and can’t wait for The Division 3 on next generation hardware but that’s it. Ubisoft open world games have the graphics, immersion and atmosphere, their worlds are awesome but everything you do in them and how you do them is just so fucking boring nowadays and when they do have something great like Immortals or free climbing in Assassin’s Creed, they take it away for some odd reason.
Tsushima was my second best game of the PS4/XBO generation behind only The Witcher 3. The combat/gameplay was superb, the story/characters were great, main quests were excellent, character quest lines were great, basic side quests were fine like they are in every other open world game, the world though was awesome a pleasure to play through and as you progress through the game, you get more and more abilities and weapons. You feel like you’re progressing which I haven’t felt that way in a Ubisoft game since Odyssey/Division 2.
I’ll just leave it as it is. lol. Sorry for the long freaking post as once I get going, I tend to get very carried away. lol