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Developer: Ninja Theory

Inspired by: Eternal Darkness, Hellblade

Elaboration: Spiritual reboot and evolution of Eternal Darkness with Hellblade elements, call it Deep into that Darkness, The Lair of the Beast, Primordial Chaos or something like that

Genre: Action/adventure, psychological horror

Sales pitch: Like the original game, it’s a Lovecraftian journey into madness against the Ancients, especially Azathoth (ruler of the Outer Gods, symbol for primordial chaos, called The Deep Dark or The Cold One).

It takes place accross several locations and time periods (where and when major events took place):

  • ruins of Babylon (current time, first location of the game)
  • Paris Catacombs, France, 1814 (when the French Empire collapses and Paris invaded)
  • the Tower of London, England, 1588 (the year the Invincible Armada is defeated)
  • the Templar fortress of Tortosa/Tartus, Syria, 1188 (when the Knights Templar are declining and Saladin gaining power)
  • during the battle of Abritus, modern-day Bulgaria, 251 AD (when 2 Roman Emperors are killed on the battlefield)
  • during the fall of Babylon, 539 BC (when the King of Persia is invading the Neo-Babylonian Empire)
  • an underground necropolis built under the ruins of Babylon by an ancient civilization unknown to modern humanity (current time, final location)

The main character is a Scottish female archeologist who is investigating in the ruins of Babylon. She discovers an evil old book bound in flesh (similarly to the Necronomicon) which causes her to enter in contact with the Ancients and Azathoth.

She starts to revive some important events from the past (which are all linked together).
As the game progresses, the Ancients are corrupting more and more her mind and her perception. As a simple human, it’s becomes harder for her to resist against the immense power of evil beings.

But she has no choice but to fight as she soon realize that the Ancients, led by Azathoth, are battling to regain supremacy for Earth with a master plan that was secretly set in motion millennia ago (after the Ancients lost the control of Earth against the Great Old Ones).

You can learn and use magical runes against the enemies. Swords and guns depending of the time period.

3rd-person. Big focus on the atmosphere, audio and sound design like in Hellblade and Eternal Darkness.

Lenght: 7-10h

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