InXile
Gameplay Inspired by: Front mission,wasteland, Battletech, aesthetically by Gundam, metal skin panic Madox 01, genesis climber mosepda
Elaboration: The combat in wasteland 3 was excellent. I’d like to see another isometric RPG from them but one with mecha/power armor since mecha/power armor could really benefit from great weapon customization and have all sorts of gadgets to change the tide without attacking. Ideally it’d have space and ground combat, being turn based means they wouldn’t have to come up with tons of new mechanics and space is just the like another map.
Aesthetically I want stuff like this


Sales pitch: would not take up much budget and manpower as a 3D game, could find an audience on PC, and gives Xbox a mecha franchise they own. Phil Spencer has mentioned a couple of times over the years that he wants to bring back mechassault but it doesn’t look like that is happening anytime soon.
Ninja theory
Gameplay inspired by devil may cry, ninja gaiden, aesthetically by Godfall, Asgard in MCU movies etc
Elaboration: I’d like to see a hack and slash take place in a fantasy utopia being invaded. I’d like to see the kinds of armor that godfall was pushing for as well with a handful of unique weapons.
Aesthetically I’d want stuff like this
Sales pitch: Xbox doesn’t have a huge hack and slash franchise. One with the kind of high fantasy godfall was going for sets it apart from other hack and slash games and action games like that have a niche but dedicated fanbase. Worth having at least one IP going.
Developer 343
Gameplay inspired by: ghost runner, doom eternal, aesthetically by Mass effect andromeda and Halo 4-5
Elaboration: 343 was going for high mobility in halo 5. While they made halo infinite have less mobility they don’t have to stop either. They could have a small team do an action game. I’d like for it to be a sort of metroidvania in the same way dark souls and Jedi fallen order were in an alien space station, where the protagonist finds themselves in and uses alien weaponry and machinery to stay alive. I’d like for it to have walljumping and running mechanics alongside thrust sprint and such.
Aesthetically I’d want stuff like this and halo 4-5 enemy/ player armor art style
Sales pitch: The direction 343 was going is good gameplay but different from ok’d halo. Those that want to continue could continue it. Having a small team at 343 work on a new IP would let those that want to continue high mobility continue it and would make for another great IP. Dying light and doom are loved so I think a second first person action franchise wouldn’t be bad.
Starfield online
Developer zenimax online and BGS
Inspired by Starfield, FO76, TES online
Elaboration: I enjoy playing TES online and FO76 with a friend or two and even solo. I’d like a multiplayer spinoff of Starfield to come at some point.
Sales pitch: TES online has been successful and FO76 is in a much better state. Having a multiplayer spinoff of BGS new IP would work if done well and strengthen Xbox as the place for multiplayer games.