Opinion: Halo- Xbox has to get it right this time

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Master Chonk.

Tough task ahead of them. I donā€™t see them accomplishing it if they remain stubborn to releasing a ā€œfeature completeā€ Halo Game. Itā€™s just too big of an ask from a relatively small studio compared to CODā€™s of the worlds.

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Yeah, a feature complete Halo is a pipedream at this point unless they massively scale up the dev teams and there is only one way I see that being sustainableā€¦.

They should probably completely separate the MP and forge from the singleplayer experience and determine early wether the want to bother with co-op.

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A ā€˜feature completeā€™ Halo game I donā€™t feel is ever on the cards anymore. Itā€™s too much to ask from such a relatively small team. They need to complete change what Halo is, fanbase be damned IMO.

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Itā€™s finally time for a Mass Effect style Halo RPG.

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Actually they just need to figure out narratives and try and get that part right.

Objectively Halo infinite was a great campaign and ended up a great MP experience but gaming media and fanboys wanted to dunk on Halo and Xbox like we have seen all gen.

They just need to make sure and be on the correct side of the narrative next time.

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Yeah, the Halo universe and lore is amazing but most of it is outside the games. It would be fantastic if someone could make it into a proper game.

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Single player wise, I donā€™t think they need to drift that far way from what they did with Infinite

The gameplay was very fun, it was just too way barebones, if youā€™re going to have an open world like that you need to have way more variety in locations, missions types, big memorable spectacle moments etc Infinite kind of had none of that

MP wise, they absolutely need to make forge a huge, huge focus of the next game and it either needs to be there at launch or launch window and it needs to be very robust and well implemented for easy matchmaking/browsing that it can basically carry the game by itself

Infiniteā€™s forge came far too late and the browser is complete garbage, that canā€™t happen again

My other hot take is that Halo needs to get crazier with the characters/skins, in the era of Fortnite you canā€™t rely on MTX that consist of Spartan with some different colours here and there, they need Doomslayer spartans and other IP crossovers whether the old Halo fanbase likes it or not

and finally, and kind of related to the last point, stop caring what old Halo fans want, they are too small a base to care about anymore, itā€™s time to try new things

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They did that with Halo 4 and all the toxic Halo ā€œfansā€ shat on everything 343i put outā€¦ as an actual day zero fan, that lot (the ā€œfansā€) and the damage theyā€™ve done disgust me.

Halo 4 brought in so much of that outside lore and so many of the community were too dumb to want to follow a more elaborate plot line.

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Halo has to be the most untapped, underutilized, mismanaged IP in the history of game properties. Hearing thereā€™s a refocus with multiple games in development makes me excited.

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Yeah, thatā€™s what I was alluding to with ā€œproperā€ game. Something that doesnā€™t have to cater to those fans and can aim at a different audience, one that has perhaps read a book (any book) or two in their life.

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My ā€˜hot takeā€™ is that Halo Studio should basically ignore everything the vocal ā€œfansā€ say, itā€™s clear that doing so hasnā€™t done them ANY favors with that group, so fuck them IMO. Start trying to bring in new fans and respecting the lore/elements that the non-toxic fans (most of us) dig.

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Iā€™ll co-sign that hot take :wink:

This is an opportunity to leave them behind too.

Management, engine and toxic fanbase. Out with the old, in with the new.

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Here here, and before someone tries to say ā€œold fans got us hereā€ (while ignoring my previous statement), I am a Halo fan since it was originally a Mac game (I was a Mac guy when I was growing upā€¦. Yeah, I was stupid then). So there are few ā€œfansā€ that have my bona fides, and more to the point, I think OG fans that can provide constructive criticism, without being a child, absolutely should be listened to - Iā€™m one of them, but we all know what weā€™ve seen from most of the community isnā€™t that.

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This is also why Iā€™m still skeptical of the ā€œnew teamā€; new leadership still treating Campaign content, and by extension PvE, like the red-headed stepchild of the seriesā€¦ you know despite being the thing that literally put Halo CE on the map. Doesnā€™t fill me with confidence, as someone who plays primarily PvE content in my older age.

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Yeah, that sucks if itā€™s what really happened.

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Honestly, is the loud vocal Halo fans even that large? I feel catering to them did them no favours and theyā€™re quick to abandon if things arenā€™t perfect. I think they can keep their core, but they need to look at growth .They need to make tough decisions and make the game they want to make, but take some suggestions from the community, but donā€™t take everything they say. As we can see with infinite itā€™s a fickle crowd because when it launched they said itā€™s one of the best Halo games. Then MP content wasnā€™t able to hold its end in the bargain and theyā€™re now banging the drum that Infinite is a bad game.

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I kinda want a Halo RPG, but I feel like itā€™d just be Halo Infinite with more NPCs.

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