Killer Queen Black - Developer Interview

8 player controller support is unique to the Switch and Xbox when it comes to consoles, and a unique feature for a game to have in general. How difficult was it to test 8 player modes for game balance, arena size, and so on?

Also, porting a local multiplayer game that requires precision timing to supporting online play must have had its challenges as well, but necessary for possible eSports adoption. While it’s hard to predict which games will catch on in the eSports arena…is it something the team thinks about in the back of their minds?

If you have to choose one question that’s cool. Choose whichever you feel is most interesting.