But I think according to Vincent Teoh it’s only meant for HGIG calibration, if I’m not mistaken. Personally I don’t always use HGIG. I did test it with Witcher 3 and that looked good, especially night. Even though Witcher 3 doesn’t support HGIG. But it can make games too dim too.
I heard that Cold War and No man’s Sky are HGIG supported. How do those games look with it?