Halo |OT| Master Chief's Breath of the Wild Moment (Part 1)

yep.

But maaaan, I seriously miss Covenant architecture and vehicles in this game, so fucking sleek, mysterious and beautiful. If Forerunner was this proto-Brutalist style, Covenant is the complete opposite. I hope that it’s not lost to time forever just because the Covenant is dead.

it literally pops out of existence like you just shot it with a Hardlight weapon lmao. Like even hardlight weapons leave the vanishing trails before puffing out. Definitely underwhelming yeah

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Play the game and find out lol

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Ah yes. Covenant art style is still unmatched. That’s why High Charity is my favorite location in the entire series.

I would love so much a map set in there, even if it means a lot of work because the Covenant assets don’t exist. Criminally underused location, I believe we just got one map (Gemini).

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I’m moving very slowly through the campaign having so much fun getting lost in the world of Zeta Halo. Infinite feels like a true evolution of the early classic Halo games. The opening sequence and missions gave me chills.

I need to brush up my multiplayer skills. They have a solid foundation here. I’m looking forward to an update to the progression system down the road with ranks as well as the new playlists.

I am in this game for the long haul.

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https://www.reddit.com/r/halo/comments/re5kdv/playlist_update/?utm_medium=android_app&utm_source=share

hey everyone - Last weekend I said I’d be back once we had updates to share around near term playlist plans for Halo Infinite. I’m happy to report that a Slayer playlist is officially locked and loaded for the update next week . Four new playlists: Slayer, Fiesta, FFA, and Tactical Slayer (SWAT) will all be added via a services update on Tuesday, Dec. 14 .

As I noted last week, the team’s original plans for a Slayer playlist included a variety of new variants that weren’t going to be ready in time to deploy before the holiday break. To address player feedback for Slayer in the near term, we’ll be releasing a basic Slayer offering to start and will look to bolster and expand with more variants in a future update.

Next week’s update will also include adjustments to challenges including removing some particularly frustrating mode-specific ones, reducing some requirements for others, making the weekly ultimate challenge less intensive (getting there is tough enough), and adding brand new challenges specific to the new playlists. Personally I’m eager to check out a new challenge category that’s based on accumulating player score (a small initial step towards ‘performance based XP’). We’ll have some more details to share on Halo Waypoint next week.

Lastly, on a semi-related note - please know that the team is aware of and actively investigating reports of intermittent hiccups affecting some players in BTB over the last few days. Additionally, the team is continuing to review Ranked matchmaking and player feedback around potential anomalies.

Thank you to everyone who has shared constructive feedback and filed support tickets for issues you’re running into! More to come. Have a great weekend!

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The people at 343 really really really need to stop using R/Halo.

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They won’t. Using r/ Halo and you’re pretty sure to reach your audience and more. Also means they are commited whatever happens.

Really fast changes. They are reactive, wow !!

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Great stuff, incredible speed of addressing and changing from 343 :slight_smile: I had hoped those changes would hit after I’m done with the campaign but they were even earlier than that, I’m still busy with it lol

Great changes

Should end a decent portion of the whining outside of the battle pass progression at least

The player score challenge is a good way of doing it until they have something better in place down theline

daamn that was earlier than I’d expected, glad to see rapid action like this. The Slayer playlist was very much needed and hearing it was planned for post holiday felt a little weird, cuz it was the most requested, Anyway, big big W.

Back to campaign for me for now.

Just drove around with a FULL Razorback filled with marines armed with Hydras, Snipers and Battle Rifles.

Nothing survived.

GAME OF THE YEAR

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Equipping them with the Sentinel Beam also looks crazy, saw it on yt

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The changes should have been at launch but they are coming now, so very much looking forward to it.

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FOB November is the most gorgeous open world area in the game and I’m prolly only halfway through.

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Taking on Banished Outposts with fully armed marines is such a great feeling.

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Just armed marines is great on its own - can’t imagine arming the marines with power weapons lol. Can’t wait to play more tonight!

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Ok I’m weak, I need those :sob:

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Beautiful

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