Halo Campaign Evolved Revealed, Coming to PC, Xbox and PS5 in 2026

For me this is the best move HALO Studios could make. They’ve moved to a new engine and need an outing that’ll let them bring back Halo, while also learning how to do Halo in this new engine. A campaign only remake is great scope. They have their blueprint, so they aren’t starting from scratch or having to bring in a whole team for writing. And they aren’t having to deliver on an “everything” experience that does it all while also doing more to keep the never stopping train running (how the industry always expects games to give everything under the sun). Right now I think I honestly like the feel and sound of Halo Infinite more, so I hope that HALO Studios takes this as a chance to learn and evolve before making the next mainline game or big multiplayer. Plus this will bring in new fans through PS. It’s a nice next step for Halo in its anniversary year. Really infinite probably would’ve gone better if they did it like this. Start with a smaller scale campaign only remake, learn the engine, and then have some assets and experience pocketed for making the next full major Halo installment. Infinite is fantastic, just incomplete at launch with a lot of technical debt and it failed to keep its audience while it figured things out.

I already see the grifters online (the YouTube vid comment sections are just… dumb at this point. Like actually dumb. The top comment I saw on one was about the cybertron games and asking if they sent Xbox their disc copy could they remaster it; is something in the water? Should I stop drinking tap?).

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The eighties and nineties were considered the decades of greed. This century to me is the age of complaining.

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Wasn’t there a rumor that the remake would be a graphics shell on top of the original gameplay? So another “insider” that is completely fake?

Complaining and doing nothing about it except grifting online where they can feel better about themselves with no repercussions. If people actually cared about any of stuff they complain about then they’d take action. Gaming is getting too expensive? Then boycott the market leaders setting these prices. It’s not even like people need to be marching out on the streets. If they don’t like something all they have to do is not buy it and not engage with it (and at this point they should know that negativity spreads something in the algorithm more than positivity). I watched (and am still watching its like two hours) a video on the recent uptick in “discourse” around fake politics in video games. The anti-woke crowd going online and deciding to whine when a game just includes they/them pronouns as an OPTION. People that aren’t even actually fans or really care, but are happy to stir crap up online while still doing nothing about it in the real world.

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No, rumor was using parts of Blam inside of UE5 to help the feeling be ‘halo’. not a graphical update on top of the old gameplay

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It’s amazing when it comes to bringing back the classics, Xbox goes above and beyond with them, like Oblivion and Gears, yet they’re supposed to be going out of business.

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So that info is still wrong? I don’t see any mention of Blam inside of unreal.

New missions, new weapons, new skulls, new vehicles, and new enemies. I’m in.

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https://x.com/halo/status/1981926035630207400?s=46&t=O_AGT9SEnlptKOF_2SxtqQ

Oh you lucky son of a…

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Playstation CC Mystic has an exclusive interview with Game Director Greg Hermann and Creative Director Max Szlagor. Questions include PS5 support, and if the game will get a full disc print.

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Yeah this is more than i expected. Looks nice, i like it more than the artstyle in Halo CE Anniversary.

Still lots of work to do. Blood splatter needs improving. The handholding is a bit much but i can understand why they did it. I recently saw someone unfamiliar with Halo play the second mission and they were very lost.

I’m looking forward to seeing the improvements in level design and repetition they do to the back half of the game.

No Switch version is the only big miss here.

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They refer to it as the new game, so does this perhaps mean a actual new mainline entry isn’t in development even yet? What they teased with the engine last year or so, I really assumed it was for a Halo 7 or whatever they’ll call it.

So, October of last year HALO Studios confirmed MULTIPLE new Halo games in development along with the studio name and philosophy change. So nothing to worry about there.

What is clear is that, yes, it’s Halo games – plural – in development right now. Where Halo Infinite saw practically the entire studio focused on a single, evolving project, Halo Studios has recalibrated:

“We had a disproportionate focus on trying to create the conditions to be successful in servicing Halo Infinite,” says Hintze. “[But switching to Unreal] allows us to put all the focus on making multiple new experiences at the highest quality possible.”

The next mainline Halo is probably a much bigger undertaking (from story to game design), so I wouldn’t be surprised if it’s multiple years out. But they should already be working on it and other Halo projects. It should be better for the time in the oven and what they learn from the remake about using UE5 and replicating the core Halo feel.

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Halo CE and Infinite do not play like each other. The former is far looser: the pistol has a giant area of effect, there’s no precision weapon other than the sniper, and there’s a lot more automatic weaponry relative to non automatic. I doubt this will be as ‘tight’ as Infinite unless some of the new weapons are tuned deliberately that way.

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It looks way too similar to be compared to the Resident Evil Remakes. This is literally looking like a fresh coat of paint on something I’ve played way too many times already. Now maybe new players will dive in but then again, the tone and vibe of the game is very much 2001 and always was. I feel some PlayStation players might find this goofy at times (certainly the marines banter).

I don’t know why MS haven’t just ported the MCC, Halo 5 and Infinite over to the PS5 already. It would ‘ease’ then into the world better than a remake of Combat Evolved (which frankly didn’t have the best campaign either, i.e. it got stale and repetitive real fast (& let’s not mention the flood).

Reach, ODST & 3 have the best campaigns.

They will definitely address this with this remake. They already confirmed there will be new flood forms.

Nice! It’s undoubtedly a next gen title at this point.

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CEmake sounds freakin’ awesome indeed! I’d play the hell out of this game even if it was only a visual remake but now with all these new bells and whistles added in I am hyped AF for this one! Especially the inclusion of the 3 new prequel missions is very very exciting news IMO! I also loved how the game looks art direction wise, I too think that it looks better than Anniversary.

2026 is gonna be one hell of a year for Xbox. :partying_face:

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That’s my fear. Infinite’s gunplay is so good, and I think every Halo moving forward needs that.

I doubt they will be porting any of the old games. For one they will want to make as much as possible which would mean 1 game at a time rather than the whole Halo games. Also, they would rather use it as leverage for Game Pass. Those on PlayStation that want the other Halo games can get them on Game Pass which is readily available on PC and Cloud.

It’s a strange decision. Let’s not kid ourselves here, i.e. Halo is a multiplayer centric title. It ‘made’ Xbox live. Now they’re basically releasing the campaign of the first game remade in UE5 on the PS5 without a traditional multiplayer? I don’t get it.

It also treats Combat Evolved with a sort of deference towards the campaign that doesn’t really stand up to close scrutiny. I replayed that title a couple of years ago and there’s levels in there that are just not great. Latter levels especially (Mission 9 ‘Keyes’ being a pain in the butt on Heroic).