Originally published at: Fan-made Open Source 'Daggerfall Unity' Hits 1.0 Release - XboxEra
After many years of development, the fan-made open source recreation of Bethesda’s ‘The Elder Scrolls: Daggerfall’ in Unity, ‘Daggerfall Unity’, has reached its 1.0 milestone. This modern and accessible version of Daggerfall has been in development since 2014 by developer Gavin “Interkarma” Clayton and a host of contributors, who have more or less converted Bethesda’s expansive DOS game of yore into something that’ll not only run on modern Windows/Mac/Linux machines, but also includes a suite of accessibility and game options, lots of bugs fixes, and quality of life changes.
More precisely, per the Github page:
Classic Daggerfall Plus
- Cross-platform without emulation (Windows/Linux/Mac)
- Retro graphics are boosted by modern engine and lighting
- High resolution widescreen with classic style
- Optionally play in retro mode 320×200 or 640×400 with VGA palettes
- Optionally overhaul the graphics and gameplay with mods
- Huge draw distances even without mods
- Smooth first-person controls
- Quality of life enhancements
- Extensive mod support with an active creator community
- Translation support via community mods
It wouldn’t be a Bethesda game without mods, either. Daggerfall Unity has support for hundreds of mods, some of which are featured on the 1.0 release post on Gavin’s Daggerfall Workshop blog. But of course, it never hurts to experience vanilla Daggerfall before falling into that burrow—it’s free to install and try for yourself. Simply grab Daggerfall Unity’s 1.0 release from it’s Github, grab Daggerfall’s freely distributed game files from these sources, and you’re on your way to experiencing some of gaming’s earliest 3D procedural generation, vast landscapes and world exploration, and (in this author’s opinion) Bethesda’s best implementation of law in their games.
It’s wonderful to see a project like this come to fruition and now that Daggerfall Unity is feature complete, future updates and mods will only make this version of the game the best way to experience a classic.