This looked so good last night. Can’t wait
I think this one will suit me much better than Eternal.
Tank > monkey on cocaine.
Maybe if someone doesn’t know what they are doing on Eternal they may look like a monkey on cocaine but if you know what you are doing you are more like a Jet Fighter made by cocaine.
So far TDA looks interesting as a setting and I like the overall idea of being different than Eternal but I am confused with the “one button/input does everything” thing that Hugo Martin is saying over and over again, I guess we will have to play the game to see what the hell he is talking about.
the shield is one one button, the melee is on one button, and both are context sensitive on what is used when
That sounds so good boss. I loved the preview of the game in direct showing and was glad to see the jumping from Enteral not being so prominent.
So looking forward to this.
Yeah I know how that will work in theory but I am curious to see how the contextual nature of the actions will fair in the heat of the battle, maybe I am thinking too much of it…I am sure Hugo and the rest of the team at id have this one figured out already. Either way the game looks really cool and I can’t wait to play it!
I adored Eternal, at its best it felt incredible to play. Hoping this is similar but different.