-Xbox One version runs at 900p
-Xbox One X runs at 1080p
-Demanding game on all platforms, including PC. Impressive rendering techniques used.
-Console versions run at PC medium
-Performance goes PC>X1X>XBO
I got burnt out on survival games after Ark but Grounded has pulled me back in. It’s clearly an early access title but what the team has pulled off is really impressive.
No interest in the game but holy shit, it’s demanding as hell even on the guy’s PC which includes a threadripper or something. Nevertheless, you wouldn’t think that just by looking at Grounded that it’s a demanding game on the hardware but yet it is.
This game has so many physicality. The grass, objects, insects and spiders react to the environment and so on a lot to process. High density on foliage and so on.
Was pleasantly surprised how good it actually looks.
UE4 has one of the best TAA implementations in the industry, so that goes a long way to create a clean presentation. It looks even better at 4K but my 1080ti couldn’t keep a locked 60 just like in the DF video.
Yeah, this game uses a lot of modern rendering techniques and has a lot going on under the hood. Not surprised it’s demanding in it’s early access state.
It looks great but I have a feeling that not only is it a problem for itself on my XSX it’s actually causing a general problem with the console.
Things go really weird when I run it and after a full reset and not touching it, everything is fine again. This has been multiple times. Could also be a word coincidence.