Did MS and Sony over estimate their SSD requirements for this gen?

I’m not saying Sony’s console is better just because of their SSD. I think the XSX is a more complete and stronger console. I think as the gen goes on and things such as SFS, Mesh Shaders and maybe ML get exploited I think the gap will increase. I was comparing only the SSD set up where Sony went with pure SSD speed, while MS went both speed and software extensions to improve the efficiency of their set up. I think MS did a great job. My point was that in general a hardware solution is preferred over a software one. That doesn’t mean that the PS5 SSD will do things this gen that the XSXS won’t. I think neither will really get out of first gear.

That point is a oversimplification and often not correct. Remember when 3D graphic cards went back from fully programmable shaders to a fixed function hardware solution? Me neither.

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