Conquest

Inspired by classic Halo KOTH, I wanted to make something with focused carnage, front and center. The map is styled like an arena, with all paths funneling to the center area. Works well for slayer, oddball, and CTF. Each team has a base with ways to attack from above and below.


This is my first forge map, so I learned a lot about what to do and what not to do for next time. There are some blemishes I plan to fix soon, and the nav mesh has some sticky spots - however, KOTH works pretty well with bots. Constructive criticism welcome. Enjoy!

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