Casey Hudson & Mark Darrah leave Bioware

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Probably a good sign, right?

I’m incredibly fortunate to have had a career where I’ve been able to work with brilliantly talented people, create entire worlds from our imaginations, and see them being enjoyed by millions of people around the world. And now, after nearly 20 years of work at BioWare, I’ve made the decision to retire from the studio and make way for the next generation of studio leaders.

It’s not an easy decision to make, and big changes like this always come with a certain degree of sadness. I will miss being able to work every day with our inspiring developers on the biggest and most exciting projects I can imagine. But I also know that this is a good time for a change, for both myself and BioWare.

When I became Studio GM a little over three years ago, our goal as a leadership team was to position our people and projects for long-term success. Now, as BioWare celebrates its 25th anniversary, the studio is poised for an exciting new era of amazing games. This year we’ve been inspired by the continued community support for our ongoing work on Star Wars: The Old Republic and Anthem. A few months ago we provided a deeper look at the work that’s going into the next huge Dragon Age game. And on N7 Day we announced Mass Effect: The Legendary Edition and gave a hint at what’s coming next in the Mass Effect universe. It’s an exciting time, both in terms of projects you’ve heard about, and some things not yet announced.

Arriving at this point has been an opportunity for me to reflect on my own future, and 2020 has been a year that forced all of us to re-imagine how we think about work and life. For me, it’s been the realization that I still have tremendous energy to create, but also that I need to try something different. I’m not sure exactly what that is yet, but I know that I want to start by rediscovering my creative passion through more personal work.

Mark Darrah, the Executive Producer for Dragon Age, is also announcing his retirement from the studio today. We have worked together since the early days of BioWare and I have valued his contribution immensely – especially in recent years as a key partner in leading the studio.

One of the things that makes these decisions easier is knowing that BioWare will move forward with a strong and complete set of studio leaders. We have a very talented leader in Gary McKay, our Sr. Director of Development Operations, who will be BioWare’s interim Studio GM. Christian Dailey has been a driving force for BioWare as Studio Director for BioWare Austin and will be taking over the role of Dragon Age’s Executive Producer. Gary and Christian will have the support of an experienced group of project and department leaders who are ready to guide BioWare into the future.

There are so many people I want to thank for sharing in this journey: Our players, who inspire us and make it all possible. Electronic Arts, which has given us a stable and supportive environment to keep making games even in the most unstable times. And the many amazing people that I’ve had the honor of working with and learning from over the years.

Perhaps most of all I want to thank BioWare’s founders, Greg Zeschuk and Ray Muzyka, for hiring me back in 1998 as a junior technical artist. They took a chance on me and fundamentally altered the course of my life in the most amazing way. Because of their wisdom and foundational values, BioWare has always been a company built on humility, integrity, and the idea of finding great people and fully empowering them. We’ve been fortunate to have found success, and I know those enduring values will continue to guide BioWare’s success in the future.

It’s profound and humbling to look back on a decades-long career and think about the things we’ve achieved together. It’s hard to make the decision to move on, but I’m excited about what’s next, for all of us.

Thank you, Casey Hudson

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OhMyGawd! MS buying BioWare confirmed!!! :crazy_face:

LOL. No point in buying now.

Didn’t Casey recently just leave MS to rejoin Bioware?

That was three years ago. Time flies :wink:

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Imagine if he goes back to MS for one of their many RPG studios. Lol.

I wish the best of luck to him and I hope Bioware gets back on track, but this is worrying as his work there was good and he supposed came back to try and right the ship.

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They should join one of the many Xbox studios.

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BioWare is just a mess these days. Seems forever since they made a good game

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Has Casey worked on a game since Mass Effect 3? I know he worked on the initial concepting for Anthem before leaving BioWare the first time but that became something different after he left. I’d love to see a new IP someday from the guy who invented Mass Effect.

I’m in the tank for BioWare until the end of time, even if there have been some disappointments along the way. Staying optimistic for Dragon Age and Mass Effect!

Or…start a new studio under the Xbox banner!

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Casey did work for Microsoft in between his stints at Bioware. I think on HoloLens.

Sounds like he wants to make smaller games now, which I hope come to Game Pass!

Xbox/Microsoft-era BioWare was my favourite developer of all time. Sad to see them fall this past generation.

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I have to wonder if they’ve been approached by XGS, Obsidian/inXile/Playground mainly…

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“Snip snap snip snap snip snap!”

I wish MS had bought Bioware back in the day of ME dropped on the 360, one the many xbox miss oportunities, such a marvelous franchise. It is a shame the actual state of Bioware today, but I hope they can pull a hit and be back to its former glory.

Bioware’s problem is that they never got away from the LOTR and Star Wars settings. They should have explored more original ideas after the ME trilogy ended

damn, just imagine going from KOTOR, Baldur’s Gate, Mass Effect, Dragon Age to… Anthem. Incredibly sad to see what’s happened to Bioware. Hope the situation gets better there, wouldn’t wanna see EA pull a plug on them, but wouldn’t be surprised knowing what happened to Visceral.

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Ms should hire him again :rofl:

I genuinely can’t understate how much Dragon Age means to me, and Mass Effect is close behind it.

So, it probably comes as no surprise that I find this news concerning, at the very least. Ultimately, only time will reveal the answers to my questions. For now, I can only hope for the best - for BioWare, Casey Hudson, and Mark Darrah.

(That said, I can’t help but wonder if Casey and Mark are going to start something new together. They’re leaving at the same time, and they both took a moment to mention each other in their respective letters. Of course, they could be just bringing up the other elephant in the room, but it would make a lot of sense.)

I feel like there’s not a great record of star devs at BioWare moving on to new things. Casey Hudson didn’t ship anything at Microsoft during his 3 years there, Mike Laidlaw didn’t ship anything at Ubisoft, Summerfall has yet to ship its “musical adventure game” as far as I’m aware, and who knows when we can expect anything from Archetype.