Blood Triangulch

An extremely faithful remake of the classic map Blood Gulch from Halo: Combat Evolved. This map was created mostly out of triangular objects that were mapped to the original mesh of Blood Gulch so the geometry is as accurate as you can get for a Halo Infinite remake.

The Blender2Forge Printer along with the Mesh to Triangles script were used in large to help create this map. To learn more about these tools, check out the
Github repo.