Argonaut B

Supports all BTB modes. Has one main node graph, which controls the mobile lighting in the Cortana room and the functionality of the top-mid man cannon. When activating the switch on top-mid, the man cannon next to it will rotate towards wherever the player is facing after 2 seconds. Once angled, a large hardlight coil will spawn onto the lift (has a cooldown of 8 seconds), and launch.

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This is one of my favorite maps so far. Very cool to see it here!

Any chance of getting this functional for LSS + Bots? They act like there’s no Nav mesh.

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