Xbox Game Studios |OT6| But wait, there's MORE....studios

Officially we know about:

  • Senua’s Saga: Hellblade II
  • new AAA FPP RPG IP from inXile
  • future project(s) from The Coalition
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Damn, that’s not many. On one hand I’d love to see more studios use it, but on the other hand ForzaTech ain’t NO joke for example.

Compulsion, aren’t they using UE? And Obsidian with Avowed?

Still on Unreal Engine 4.

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Hmmm, I see. But they could transition over to 5 before they finish, right?

I dont think They will if the game is like half a year out.

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We don’t even know what Compulsion’s game IS let alone when it launches.

It could be a 2023 game due to COVID delay.

Look on that from the other side. Unreal Engine 5 is still not officially available for everyone. They plan to release some early access for developers. Some studios, like The Coalition and Ninja Theory, probably are working on it much earlier than most of the companies. The Coalition itself said they’re in early access.

They started development on Alpha Point on UE4 in October and then moved to UE5 late November. Completed in early February in early UE5 built and upgraded to UE5 early access in May.

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So Alpha Point is gonna be the Brute Force remake to get them to learn UE5 right?

:doge:

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IMO for their first AAA game with their own IP they are going to want everything air tight in terms of production. Even though they would probably be given time to switch if they wanted it, I expected that they want no issues in terms of delays or any other hiccups while learning UE5. If there is a sequel that is when they might switch, or maybe(unlikely IMO) with The Outer Worlds 2.

It’s cool just don’t compare it to Mario and you won’t be disappointed. It relies heavily on it’s time mechanics.

Xbox abandoned the IP years ago (in 2015?)

Surprised they returned to use the IP in marketing without renew.

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oh, now you are ignoring Xbox news? How cute.

Second there’s a difference between ignoring news and not wanting to spoil myself on some of the cool shit in the game.

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Gotta be cautious on spoilers for some of the XGS games during showcases ever since Tim told us nearly everything about Psychonauts 2 at E3.

You remember that shit…? I feel like he said so many things at once, I only absorbed like 5% of the plot.

Oh hell no, it was in one ear and out the other almost immediately, but still…

Can’t be too careful…

I’m cool with some studios doing that if they want but not every team needs to be doing the exact same thing.

Now we’re talking meme games :laughing:

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I’ve been seeing a lot of planes today, I think that’s a sign for tomorrow :grinning_face_with_smiling_eyes:

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1:1 recreation of Hong Kong island. I’m looking forward to this and really hoping they pull it off.

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