- Deathloop in September if you count PS5.
Basically a big game each month from July to December (without counting expansions like Caves & Cliffs, A Pirate’s Life, Fallout Worlds, Homecoming or Deadlands).
Basically a big game each month from July to December (without counting expansions like Caves & Cliffs, A Pirate’s Life, Fallout Worlds, Homecoming or Deadlands).
Deathloop would have been perfect for September damn Sony for money hat even though technically the money is going back into MS pockets lol
Those money are completely useless for MS, I think the contracts of Deathloop and Ghostwire were really ironclad, because I don’t see MS not lifting at least exclusivity for multiplatform launch.
No TGA for it
How do we know this is true though?
The account has a history of leaking stuff like this
I think if MS wanted to they could have buy out them contracts it would probably cost like 2-3 times as much as the contracts are worth though. MS is choosing to honor it since that money is going straight into Bethesda/Arkane pockets it not like it going to a 3rd party studio so ehh kind of a loss having to wait 1 year but it whatever.
I hope they didn’t make a choice like the one you are describing, it’s senseless at best, for image, clout, actual line-up and the immediate reward of harming competitor’s one, etc…there are literally no downsides other than Sony butthurt and fanboys screams in lifting exclusivity for those two titles.
The downside is paying a direct competitor a lot of money that they will, presumably, just spend on taking more games away from your platform.
They would do it anyway, at least not with your own games.
I dont think you understand just how much money it would take to buy out those exclusivity contracts. Sony is banking on those titles as major exclusives to fill in gaps in their portfolio for the next year. It would likely easily cross the 100 Million threshold to buy out both contracts combined and thats just a complete waste of money for something that youll get in a year anyways. Money that would be better spent on new gamepass games.
IDK really but having heard Phil said that they will honor all existing contracts when he speak during the interview points to that being the case. Xbox is being kind of to nice if it were the other way around we know darn well that Sony will not honor it.
I really doubt that buying out temporal exclusivity for those two games would have cost infinite money like are you saying. I fear this is simply a case of MS playing nice for the sake of it and it’s a bummer because those two games were announced as multiplatform but NOBODY in the press has ever complained, imagine if MS would have made exclusive…Wasteland 3 or The Outer Worlds, etc…AFTER multiplatform announcement. Imagine. The double standard is astounding.
Hell, there is even an Xbox Wire blog post for their announcements at E32019, lmao at “designed for PS5”, this is the thing which bugs me the most, it’s not like the usual SE stunt with FF titles, this was a deliberately malicious move.
Really hope Geoff teasing TimDawg isn’t only the Halo release date, because we all know it would get announced at some point.
According to some people, September is empty for a reason.
Halo? If it was a september title they would have announced it at E3, anyone knew COD wasn’t a september title even back then and I don’t see a month only in advance announcement for such a big release if they announce the date this evening.
I don’t know but @Sikamikanico said that September is empty for a reason.
Aside Person celebration I don’t see anything else. I wonder if it is indeed an acquisition.
But isn’t the rumor bow December for Halo?
I said there’s a big empty space and it didn’t make a lot of sense, but it’s 100% not September, c’mon now.
I would wager the December date is likely true. Surprised they didn’t go for the 23rd to get in before BF, but I guess they need as much dev time as possible.
The reason is simple. No other game than Deathloop is ready